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Alternative bag design

MasterChief001MasterChief001 Member, Alpha Two
Create an option for bags with 9 or 12 stacks but less volume per stack. 9 × 40 or 12 x 30. Let the players decide which bag style they want to use. Give the bags a "life" expectancy so the market will always be in need.

Comments

  • SorcresSorcres Member, Alpha One, Alpha Two, Early Alpha Two
    Bags are currently reflecting level of your gathering. With journeyman mining bag you get 9x 2x2 and every of this slots take up to 83 ore.

    You can still use this 2x2 for flowers but they can be stuck up to 20 only.

    I was not happy when this system was announcement but after hours of gathering I see the idea and I must admit I like it.

    Is it easy? No but that's alright.
  • VeeshanVeeshan Member, Alpha Two
    there also more general bags like the sanctus bag u start with,
    Ocular Skin Handbag i beleive is basicly function same way as starter bag
  • PhamPham Member, Alpha Two, Early Alpha Two
    Create an option for bags with 9 or 12 stacks but less volume per stack. 9 × 40 or 12 x 30. Let the players decide which bag style they want to use. Give the bags a "life" expectancy so the market will always be in need.

    I don't understand how this would give bags a life expectancy or what exactly you mean by that term? To me, "life expectancy" in this context would seem to indicate a limited number of times you could use the bag before it breaks or poofs out of existence - so that you would have to buy another one.. Is this what you are talking about?
    "Put on the full armor of God, so that you can take your stand against the devil’s schemes." - Ephesians 6:11
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