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Saga Mana Sword

nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
Only procs mana regen on auto attacts so not everyone gets mana. Or people healing. It's a good start but it needs more love to be useful.

Comments

  • SmileGurneySmileGurney Member, Alpha Two
    edited February 7
    Didn't say you few days ago that you really like the "mana saga"?

    I personally would prefer if Intrepid stopped introducing more bard abilities which often take 2 second cast time (I'm looking at you Anthem) to introduce 8 or 10 second buffs. Bard does not need more micro / higher APM requirements.
    My lungs taste the air of Time,
    Blown past falling sands…
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Didn't say you few days ago that you really like the "mana saga"?

    I personally would prefer if Intrepid stopped introducing more bard abilities which often take 2 second cast time (I'm looking at you Anthem) to introduce 8 or 10 second buffs. Bard does not need more micro / higher APM requirements.

    I love mana saga. The amount of mana it return for effort is awesome. I think it needs tuning. I think it needs one change, anything you do, auto attack, damage skills and healing should all return mana.
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    Another option is the Bards auto attack when using Mana sword returned mana to everyone in the team. Unless you are in discord it's hard to communicate, 'hay everyone auto attack for the next few seconds to get allot of mana"
  • SmileGurneySmileGurney Member, Alpha Two
    nanfoodle wrote: »
    Another option is the Bards auto attack when using Mana sword returned mana to everyone in the team. Unless you are in discord it's hard to communicate, 'hay everyone auto attack for the next few seconds to get allot of mana"
    Yeah, one of the reasons I dont run Anthem in its AoE form. The range is fairly poor and its hard to coordinate with others, EVEN if you try to move as a unit. The effects duration doesnt help either. Stuff like Fortisimo and "mana saga" have similar limitations regarding duration, but are slightly easier to coordinate. All assuming you are actually using TS/discord or similar VOIP solutions.
    My lungs taste the air of Time,
    Blown past falling sands…
  • nanfoodlenanfoodle Member, Founder, Kickstarter, Alpha Two, Early Alpha Two
    I don't get IS desire to have everything trigger only on auto attack combos.
  • GlowiesGlowies Member, Alpha One, Alpha Two, Early Alpha Two
    nanfoodle wrote: »
    I don't get IS desire to have everything trigger only on auto attack combos.

    I'm assuming it's because Bucky doesn't want bard to stay too blacklined like Cleric. There are solutions to this though, other than making everything auto attacks :D. Auto attack class IMO should be phys DPS. Rogue is super auto attack heavy from PTR which is good. Ranger, then fighter.
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