Azherae wrote: » I mean, this is what they 'want' to happen, not because they don't care, but because... How will you test your RMT detection stuff if you make too much effort to completely prevent RMT? And why would you actually do the banning part in the Alpha phase, particularly this Alpha phase, without being really sure of the targets? Give the Anti-Cheat staff some time.
SzaboHarvester wrote: » feels like advertisement to me "If you check the major RMT services from other games you’ll see Ashes listed there."
MossCoveredRocks wrote: » I mean he isn't wrong, it's been an open secret that the large guilds on Vyra are actively engaged in RMT. Enveus, Nova Ordem, Polar, Barcode, and on Lyneth you've got Pirates and Feds.
kerrai wrote: » RMT has already started in the alpha. There are a number of players on Vyra alone who are there to farm and sell gold, mostly by taking advantage of static gathering respawns. If you check the major RMT services from other games you’ll see Ashes listed there. It’s insane to me that MMO communities are so fundamentally broken that we’re here already. Obviously it’s alpha so who cares, but at the same time it’d be nice to see Intrepid sit up and take immediate notice and be heavyhanded about this. Your game population will never be smaller, so it should hopefully be easy to track this down and ban for it. If you don’t establish a strict code of conduct early it’s just going to get worse and quickly.
kerrai wrote: » As we saw with exploiting, Intrepid took a soft approach. That resulted in rot. More exploiting, more griefing.
Veeshan wrote: » worlds most expensive gold haha 1 gold = $3 lol but back on topic if iwas the devs i would let it go for a little bit and just track the gold purchases and after a little bit ban hammer them all and posts names/guild associated with it as future deterrent.
Noaani wrote: » Veeshan wrote: » worlds most expensive gold haha 1 gold = $3 lol but back on topic if iwas the devs i would let it go for a little bit and just track the gold purchases and after a little bit ban hammer them all and posts names/guild associated with it as future deterrent. Why? Is there an issue with buying gold on a test server in order to facilitate testing something that requires gold? I'm not supporting gold buying/selling, but banning the buyers even on a live server has literally never worked. Not even once - it exists as a tool to appease players, not deal with RMT. Why start doing that on a test server where there is no economy of any kind of importance? What they should be doing is looking at the networks that sellers are using, as they are already likely similar to what they would attempt to use when the game is live. They should be looking at how those sellers came about the gold and items they are selling. This is because in order to deal with RMT, you don't focus on the buyers, you focus exclusively on the sellers and make selling cost them more than they could reasonably hope to make.
Veeshan wrote: » to deal with RMT you go after the buyers people are less likely to risk accounts they poored hours into getting a perma ban for RMT
Spif wrote: » But by banning the buyers and striking fear into future buyers, you can shrink the population of prospective buyers.
Spif wrote: » You keep saying that, but I have friends that DO spend money on games and they sometimes have conversations about whether they should risk buying gold in certain games. Sometimes the risk of being caught and banned stops them from buying. On one game last year they misjudged and 3 guys got banned for gold buying. They just moved on to another game rather than build up again. They don't do "burner accounts", they buy gold on their main/only account to avoid grinding cash to buy enchants/etc, so they can get geared up for endgame faster. There is more of this than you might think, people heading to G2G and spending a modest amount of $$ for convenience or avoidance of drudgery