Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
horse racing simulator game

The game leaves mixed impressions. The main issue is the lack of portals, which makes traveling across the world tedious and turns the process into an endless "back-and-forth run." This is especially frustrating when trying to engage in PvP, but due to the absence of convenient travel options, it becomes nearly impossible. The lack of portals kills the social aspect of the game. People simply refuse to help you with any content because they have to run too far. The desire to log into the game disappears, even if you know your guild has PvP planned, because running to it takes half an hour of real time. In the modern world, people don’t have that much time to spend just running around.
Another downside is the lack of a PvP zone around bosses. This removes the dynamism and competition that could make the gameplay more exciting. Additionally, the absence of fixed boss spawn times makes their appearance unpredictable, eliminating the possibility of "prime-time content" and depriving players of the ability to plan their actions.
The penalties for PK are too high, making the risk disproportionate to the reward. This discourages participation in activities that could otherwise be interesting but lose their appeal due to excessive punishments.
Overall, the game has potential but requires improvements in terms of convenience, balance, and the addition of more dynamic content.
Another downside is the lack of a PvP zone around bosses. This removes the dynamism and competition that could make the gameplay more exciting. Additionally, the absence of fixed boss spawn times makes their appearance unpredictable, eliminating the possibility of "prime-time content" and depriving players of the ability to plan their actions.
The penalties for PK are too high, making the risk disproportionate to the reward. This discourages participation in activities that could otherwise be interesting but lose their appeal due to excessive punishments.
Overall, the game has potential but requires improvements in terms of convenience, balance, and the addition of more dynamic content.
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