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Alpha Two Update Notes - Thursday, February 27, 2025

RoshenRoshen Member, Staff
edited February 28 in Alpha Two Announcements
These are the update notes for changes that went to Alpha Two realms on Thursday, February 27, 2025

As a reminder, if you come across bugs during Alpha Two testing, please report them to us in-game using /bug


Added to Known Issues:
  • Sometimes characters may appear to be invisible in the character select lobby or when they log in game. A workaround for this is changing graphics settings, or restarting your game client
  • Some dungeons lighting is much too bright during daytime in game on high and ultra graphics settings. Changing graphics setting to medium or low is a workaround. This impacts Scarabsong Hollow, Lost Hero's Sepulcher, Befallen Forge, and the lower levels of the Tower of Carphin
  • Notifications for accepting some quests are not displaying as intended


ALPHA TWO UPDATE NOTES - THURSDAY, FEBRUARY 27, 2025

HIGHLIGHTS
  • New Pocket Dungeons! These are Apothecarium Dreadmire, Communion, The Gypsum Outpost, and Stone Hold
  • Added an outpost in the Sandsquall Desert to accommodate the future Squall's End Node, with new unique commodities
  • Added two new lawless ZOIs, for future Djinna and Squall's End Nodes
  • This expanded area in the Sandsquall Desert is a work in progress

ENEMIES & NPCS
  • Sandsquall Desert dungeons have new rewards from named mobs
  • Fewer NPCs will spawn under the ground or in the air
  • Crystal Golems have been renamed to Djinnbound
  • Increased the respawn time of Djinnbound to 120 seconds
  • 1 and 2 star Fire Skeletons can now spawn
  • 3-star armored bear elites and a unique armored bear boss have been added
  • Bandit Captain and Bandit Healer elite star ranks have been adjusted
  • The NPC enemy population has been updated in Befallen Forge, Snakebite Stash, Tower of Carphin, Brood Pit, and the Sandsquall Desert
  • The NPC enemy population has been updated in and around Aithanahr and Azmaran
  • Visual effects have been updated for for Skla'risha, Bellowsmasher, Flaming Skeletons, Rock Elementals, Bears, Hippos, and Ostracon
  • Animations have been updated for for Skla'risha, Rock Giants, Rock Monsters, Rock Elementals, Skeleton Reapers, Tortoises, and Hefty Caplings
  • Enemy behavior for Forgelord Zammer, Hippos, and Undead Dünir has been updated
  • Snakebite Stash - Adjusted the speed of scorpions here

CARAVANS
  • Caravans should no longer have issues with the event to join as attacker or defender after server restarts
  • Caravan owners can no longer abandon their Caravan event
  • Caravans have been changed, so their status as a target isn’t related to their Caravan owner
  • Caravans can no longer be helped or harmed without first joining the Caravan event
  • Leaving a Caravan event and logging out will no longer put a character back in the Caravan event

CHARACTER, ARCHETYPES, & COMBAT
  • Healing a character that’s in a PVP event you are not part of will now flag you as a combatant
  • The PVP force function or settings override is now needed to heal a character that is inside of a PVP event

QUESTS, EVENTS, & COMMISSIONS
  • More Commissions are available in the Sandsquall Desert
  • Staunch the Blood Blade can now be completed
  • Ostracon Hunt event has a reward added to the end
  • Updated many events so that they can now be completed and their markers have been updated to reflect their actual locations

ECONOMY & ARTISANSHIP
  • Processing professions experience is now based on the quality of resources being used
  • Fixed some huntable animals that did not give the correct amount of Hunting experience
  • Fixed a large number of floating gatherables
  • Adjusted the Marketplace list item pop up to display the pre-tax listing price
  • Fixed a bug causing Commodity tooltips to show Commodities as being worth 0 copper
  • Ancient Dunzen Longbow and Shortbow recipes have been fixed
  • Obsidian Jewelry recipes have been fixed
  • Forsaken Spellbooks will now be crafted at the correct rarity
  • Recipes that were supposed to use dried acacia and date palm have been fixed

USER INTERFACE
  • Updated icons for quest delivery, quest completion, PVP flags, Node icons, and empty artisanship gear slots
  • The inventory background has been updated
  • A 10 second pop up will appear when receiving a friend request. If this request is timed out or closed, the invite will not be declined. The friend request will appear in the social menu
  • Chat window styling has been updated
  • Save changes will now work after using the restore defaults button in the loot setting menu
  • Adjusted the color of toggled general action buttons
  • Added a storage button to the Commodity vendor to open and close the storage window
  • Fixed a bug causing default text to sometimes show up in menus

VISUALS
  • Sandsquall Desert environment and visuals have been updated
  • Sandsquall Desert Dungeon environments have been updated
  • Sandsquall Desert world map has been updated
  • Tower of Carphin has updated visuals
  • Updated lighting pass for the Tower of Carphin, Ursine Caves, and Brood Pit
  • Removed a green light that would appear during sunrise
  • Fixed a bug causing foliage to appear under the world near Nodes

AUDIO
  • Rain sound effects have been updated
  • Idle music will now fade out as intended
  • General audio cleanup passes

GENERAL
  • The Rebel's Reward bracers have been updated to have a heavy set bonus
  • Fixed a bug that would cause characters to be attacked by soldiers if they died in the Sandsquall Desert
  • Fixed a bug preventing a character from being able to respawn at their home choice Embershrine
  • Fixed a bug causing the citizenship dues alert to happen even after dues have been paid
  • Fixed a number of server and client crashes
  • Updated a variety of descriptions on items and equipment
  • Fixed a bug that would prevent gender selection after race selection had been completed during character creation
  • Updated animations for the Daystrider Mule
  • Fixed some issues with floating Freeholds
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