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Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
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Alpha Two Phase II testing is currently taking place five days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Node Siege - Risk vs. Reward

A question for the Dev Team:
It has been mentioned by Steven many times that he tends to approach the interactions with a business like manner of risk vs. reward, which I fully support. With that in mind, what is the inherent risk to the attacker for a node siege? The rewards have been discussed many times - node destruction, access to storages, etc...but never the risk on behalf of the attacking node. And I'm keeping in mind that the risk has to be consistent with the rewards they would be reaping, which we haven't seen yet in the alpha.
It has been mentioned by Steven many times that he tends to approach the interactions with a business like manner of risk vs. reward, which I fully support. With that in mind, what is the inherent risk to the attacker for a node siege? The rewards have been discussed many times - node destruction, access to storages, etc...but never the risk on behalf of the attacking node. And I'm keeping in mind that the risk has to be consistent with the rewards they would be reaping, which we haven't seen yet in the alpha.

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Comments
Blown past falling sands…
The "risk" to attackers in a node siege is the time lost farming those materials to craft the declaration. Imagine the millions of exp and resources that contribute to a node levelling beyond the initial stages to even level 3, not to mention beyond. This will not be some solo effort, but will require a targeted group (Steven has used examples of WoW opening the Gates of Ahn'qiraj that takes server wide effort in relation to sieging a metro). Now, during testing that "risk" to attackers will not be as identifiable, cause to get bodies into the mix, those requirements will not be present initially. So your risk as an attacker is the time and resources that will be lost on a failed attempt. Does that mean that there will be roaches who don't participate in the gathering portion and just show up for the loot? Sure, but realize if the siege is successful, to get the stuff you win out of there will require even more pvp, and those two side of attacker/defender, become many, based on the games affiliation structure. It is important to realize the difference between the various systems.
https://ashesofcreation.wiki/Node_wars
https://ashesofcreation.wiki/Node_sieges
https://ashesofcreation.wiki/Guild_wars