Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Just a thought for the future when it comes down to node architecture
You said the architecture in previous streams will be based on what race contributes the most to the node but i think there may be a better route here which is based the racial appearance on what resources are used to construct the node. you can do this by having each resource type provide a racial contribution bar or something aka some kind of value and what ever resource has the highest contribution value is what the town gets based on for example bricks.
For example nodes in the desert will provide vaelune bonus where riverland nodes would provide more Kaelar bonuses. this would make the nodes look more organic in nature aswell but still allow people the option to build a vaelune city in the swamp if they like. Since most cities will use resources in it local area to build it so sandstone acacia for desert nodes making a vaelune style city, where granite and oak would make more the kaelar style node we currently have.
I know your no where near doing the cosmetic side of things but figure i would suggest this while that side of things still in early phases so u can decide to take this route if u want or not.
For example nodes in the desert will provide vaelune bonus where riverland nodes would provide more Kaelar bonuses. this would make the nodes look more organic in nature aswell but still allow people the option to build a vaelune city in the swamp if they like. Since most cities will use resources in it local area to build it so sandstone acacia for desert nodes making a vaelune style city, where granite and oak would make more the kaelar style node we currently have.
I know your no where near doing the cosmetic side of things but figure i would suggest this while that side of things still in early phases so u can decide to take this route if u want or not.
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