HOME
FORUMS
RECENT POSTS
INTREPID TRACKER
ALPHA TWO
PRIVATE TEST REALM
Home
Alpha Two
Alpha Two Feedback Discussion
Auto Target after Skill use
SCHINKEN
Hello People o/
After playing Alpha 2 for a while, I just have a small suggestion for the combat:
If you press a skill, it should target the nearest enemy, even if the skill is on cooldown.
If the skill is on cooldown, it should still target the enemy but instead start with auto attacks.
I don't know if you guys feel the same, but I think this would make the combat feel much smoother. I know this behavior from other games, and it felt really good when pressing a skill would automatically target an enemy. If the skill was on cooldown, it would still target an enemy and use auto attacks (if auto attack was turned on).
Maybe it should be an option: "Target Enemy when a Skill is Pressed.
Find more posts tagged with
Forums
Recent Posts
Intrepid Tracker
My Posts
Discord
Support
Download
Comments
Azherae
I did not even think about this since too much TL made me forget that Ashes doesn't work like this but I too, need this if possible.
SCHINKEN
For me it was very often standard in mmo if u press a button it will target the nearest enemy and start with auto attacks and it feels so smooth with this option
Ludullu
I'd probably be ok with it as an option, but I'd definitely hate it as a forced feature. If I want to have a target that I wanna hit - I'll pick that target, I don't want the game forcing one onto me. Especially in big fights with several enemies near you.
My inability to use a skill (because it's not auto-targeting shit) should be an indicator that I messed up and didn't pick a target in time with my ability usage, and this should have an audio and potentially visual feedback.
SCHINKEN
As Option would be totaly fine for me or like u said audio oder visual indicator if u use a skill and dont have anything in target
Child Item