Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Suggestion - Skill Trees
I am testing out mage in Alpha 2, while I love the character class and combat, one thing I noticed. the mage is able to use a wide assortment of abilities. Would it be better to have speacilizations e.g. specialty in fire, which unlocks a whole new fire tree, specialty in lightning or elements, which unlocks an entirely new lighting tree, or specialty in frost, which in turn unlocks a whole new frost tree. I realize this is MORE work - but I personally enjoy this better than a fire mage that can cast frost and vice versa. Only a suggestion!!
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Comments
Blown past falling sands…
Enchantments with ability modifiers & buffs to those waterfall stats (i.e. lightning) could enhance the specializing experience without restricting parts of the class to players. I would look forward to seeing this kind of integration after secondary archetypes are added and balanced, since their goal is to blur the lines of class even further, its expected that they won't mess with specific classes outside of broken mechanics until everything is added.
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