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Mayor system

NaztyNazty Member, Alpha Two
Mayor flying mount is to much for the game. I purpose a riding carriage that for mayors that they can use and people can see a mayor on the map that they become killable for the server. Allowing the tyrants that are getting voted in to have what is coming to them instead of them flying around ganking. A mayor having full node control is to much deplomacy for the game. Right now on vyra no one can get journeyman ⛏️ because they destroyed it based on the mayor being mad about not receiving enough taxes. Now i think this type of system would allow for robin hood type people to go in murder the mayor steal his pot of gold and gove to the people. If the flying mounts are a thing then i thing there should be generals of the node that would also get them. Mayors getting flying mounts and being able to be rigged for certain people to get mayor for control destroys the economy.

Comments

  • xMrWoolfxMrWoolf Member, Alpha Two
    edited April 16
    mayors wont have flying mounts on release. castle owners and metropolis owners will. we are going to have around 85ish nodes and 6 castles. with around 12-20 flying mounts per server average per month. some flying mounts will be found in the world and have a 30 day life span.

    mayors will be able to start NPC caravans for their nodes though.

    another thing to consider is higher lvl nodes cap lower tier nodes progression in its region. it will likely force nodes to focus on tool benches when their higher tier nodes focus on more relevant stuff long term
  • REHOCREHOC Member
    Nazty wrote: »
    Mayor flying mount is to much for the game. I purpose a riding carriage that for mayors that they can use and people can see a mayor on the map that they become killable for the server. Allowing the tyrants that are getting voted in to have what is coming to them instead of them flying around ganking. A mayor having full node control is to much deplomacy for the game. Right now on vyra no one can get journeyman ⛏️ because they destroyed it based on the mayor being mad about not receiving enough taxes. Now i think this type of system would allow for robin hood type people to go in murder the mayor steal his pot of gold and gove to the people. If the flying mounts are a thing then i thing there should be generals of the node that would also get them. Mayors getting flying mounts and being able to be rigged for certain people to get mayor for control destroys the economy.

    Hello Nazty, interesting take, I see where you're coming from, especially with your example from Vyra. The flying mount for mayors is supposed to be a rare prestige reward tied to Metropolis stage nodes only, and they’re limited. It’s a very late-game, high-level unlock. That said, I do agree that giving players visible power without meaningful checks and balances (especially when politics and taxes are involved) can lead to abuse or frustration for the broader player base.

    Your idea of a “mayor carriage” with visibility on the map and PvP vulnerability is actually kind of cool. It turns the political role into something riskier and more dynamic. It also opens the door for more emergent gameplay, like you said, with "Robin Hood" types going after corrupted leaders.

    Maybe a compromise is that mayors with flying mounts become vulnerable to open-world PvP during certain events or under corruption, so it’s not just power without consequence.

    Would love to see more systems that reward leadership, but also hold it accountable. Great food for thought!
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  • REHOCREHOC Member
    edited April 16
    Hey! Sir @Vaknar this post appears to be a duplicate of the one already being actively discussed here:

    https://forums.ashesofcreation.com/discussion/67157/mayor-system#latest

    Maybe we can delete this one and keep the conversation going in the original thread to avoid splitting the discussion.

    Thanks!

    Hello Sir @Nazty .You posted twice, we’re already replying to you on this link:

    https://forums.ashesofcreation.com/discussion/67157/mayor-system#latest

    Cheers!
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  • VaknarVaknar Member, Staff
    Merged the conversations. Thank you, @REHOC !
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  • NaztyNazty Member, Alpha Two
    Also If we pay Taxes I think It should be on the Mayors to then have a caravan that has to be transported by them, to a corresponding node as he is transporting taxes... Hi reward stakes for players attacking and defending instead of just node wars. This may be something in the future already but it would also bring that mayor out of the sky...
  • daveywaveydaveywavey Member, Alpha Two
    Nazty wrote: »
    Also If we pay Taxes I think It should be on the Mayors to then have a caravan that has to be transported by them, to a corresponding node as he is transporting taxes... Hi reward stakes for players attacking and defending instead of just node wars. This may be something in the future already but it would also bring that mayor out of the sky...

    That kind of thing is planned for Castle Taxes. This link may help you: https://ashesofcreation.wiki/Castle_taxes
    This link may help you: https://ashesofcreation.wiki/


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