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Game crashes on initial load screen (around 10% loaded)

hacksawhacksaw Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
Description
After installing the latest version, I am unable to load into the game at all. The game crashes on the loading screen after going through the EasyAntiCheat screen, showing one of the pretty pictures of the building, and getting to around 10% on the loading bar.

Bug Reproduction Steps
Log in to launcher -> Patch the game -> Attempt to load into the server -> Crash

Expected Result
Successfully getting to character select

Bug Report - Actual Result
Game crashes at 10% loading bar. No error message is generated, just goes to the default launcher.

Steps taken to attempt a fix
Repair, Reinstall, Logged out of launcher and back in, PC restart several times, update graphics driver, closed all background apps I could, checked for Windows updates.

Comments

  • hacksawhacksaw Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    Did some rooting around in the appdata/AOC crash logs, and found the thing it's erroring out on. Here's what the log says about it:


    {"timestamp":"2025-04-17T19:04:53.526Z","frame": 15,"category":"LogRHI","verbosity":"Error","severity":"Error","message":"RHI validation failed for resource: "PageTableIndirection" (0x0000019362697328) (Whole Resource):

    RHI Resource Transition Validation Error


    Attempted to access resource "PageTableIndirection" (0x0000019362697328) (Whole Resource) whilst an asynchronous resource transition is in progress. A call to RHIEndTransitions() must be made before the resource can be accessed again.

    --- Pending access states for this resource are: SRVCompute|SRVGraphics
    --- Attempted access states are: SRVGraphics
    --- Pending pipelines for this resource are: Graphics
    --- Attempted pipelines are: Graphics
    --- Enable barrier logging for this resource to see a callstack backtrace for the RHIBeginTransitions() call which has not been completed. Use -RHIValidationLog=X,Y,Z to enable backtrace logging for individual resources.

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