Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
a good suggestion for Nodes to help Artisans

At level 2 each Node type gains these Novice stations based on its Node Type:
Martial Node: Weapon Smithing, Armor Smithing, Metalworking, Leatherworking, and Novice Pickaxe
Divine Node: Stonemasonry, Lumbermilling, Jewelry, and Novice Lumberjacking Axe
Economy Node: Animal Husbandry, Farming, Tanning, Cooking, Novice Fishing Tool, and Novice Hunting Tool
Scientific Node: Tailoring, Weaving, Arcane Eng, Alchemy, Scribe, and Novice Herbalism Tool
So Why not at level 3 all these nodes that had this specific novice stations should become apprentice and if a town wants other apprentice stations lets say a Martial node at level 3 also Wants Stonemasonry they should be able to build it, this would help a lot with Artisans to be able to get to work while they are still at those levels + making recipes cheaper as well.
Martial Node: Weapon Smithing, Armor Smithing, Metalworking, Leatherworking, and Novice Pickaxe
Divine Node: Stonemasonry, Lumbermilling, Jewelry, and Novice Lumberjacking Axe
Economy Node: Animal Husbandry, Farming, Tanning, Cooking, Novice Fishing Tool, and Novice Hunting Tool
Scientific Node: Tailoring, Weaving, Arcane Eng, Alchemy, Scribe, and Novice Herbalism Tool
So Why not at level 3 all these nodes that had this specific novice stations should become apprentice and if a town wants other apprentice stations lets say a Martial node at level 3 also Wants Stonemasonry they should be able to build it, this would help a lot with Artisans to be able to get to work while they are still at those levels + making recipes cheaper as well.
0