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Node Ticket Rewards

XeegXeeg Member, Alpha Two
edited June 17 in General Discussion
Are there plans for better and more sustainable node ticket rewards?

The current roster of rewards is not really incentivizing people to do the node tickets other than to just boost the node. This results in the main people boosting the node and doing the node tickets just being the crafters/professions who are invested in that particular node building, while many other players are just waiting for them to finish and then use the buildings after everyone else does the work.

Last phase had the enchanting scrolls which worked great for the economy and worked as a good dump for the node tickets. It is understandable that they are trying to limit the non crafted items in the game, but there should still be some kind of valuable reward.

Maybe node tickets can buy epic/legendary mats? Turn in for raw glint? Pay taxes?

Is there currently a plan in progress, or do people have any ideas?

Comments

  • TTNLBTPDTTNLBTPD Member, Alpha Two
    I just submitted a bug report regarding this. It's three months since this original post and the Node Tickets are, as far as I can tell, nearly useless. I do not understand why we cannot purchase armor/weapons/etc. with this currency. I understand the limiting of non-crafted gear but it's not like these tickets are given for nothing. It takes a lot of time and effort to accumulate these tickets. I believe this would allow for a healthier economy as I for one feel crafted gear and tools are currently overpriced. I don't blame the crafter's for overcharging. Players have little alternative..
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