sammily wrote: » Not another "fresh new MMO" with the same vibes as the least 20 years", 'cause for a 2024/2025 game I genuinely felt it a bit outdated.
Volgaris wrote: » Part of the grind we're so clumped up. Lots of resources are stripped out. Also you can level every craft to 10, if you try that you'll be feeling overwhelmed. Pick 2 or 3 and try to stick to it. Really your goal is to reclaim Vera right? So your first steps are getting equipped. I personally have been aiming for that and just killing mobs as I need to. My only frustration is lack of resources and storage issues. My suggestion would be to. 1. Slow the leveling a bit in the 1 to 10. 2. Increase the 1 to 10 artisan leveling a bit. 3. Fix storage woes, higher stacks, more bag space, more storage options, open to suggestions here. More needs to be done for sure, but sticking with their focus those are the changes i'd make if i was king for the day.
Electronn wrote: » Anyway, regarding your #3, one suggestion is to ditch the tetris style inventory. It's super annoying.
Electronn wrote: » Volgaris wrote: » Part of the grind we're so clumped up. Lots of resources are stripped out. Also you can level every craft to 10, if you try that you'll be feeling overwhelmed. Pick 2 or 3 and try to stick to it. Really your goal is to reclaim Vera right? So your first steps are getting equipped. I personally have been aiming for that and just killing mobs as I need to. My only frustration is lack of resources and storage issues. My suggestion would be to. 1. Slow the leveling a bit in the 1 to 10. 2. Increase the 1 to 10 artisan leveling a bit. 3. Fix storage woes, higher stacks, more bag space, more storage options, open to suggestions here. More needs to be done for sure, but sticking with their focus those are the changes i'd make if i was king for the day. I haven't played since January or so and came to the forums to see if it's worth jumping back in at this point. Based on what I'm seeing I'll probably wait, and come back when the summoner is added. Anyway, regarding your #3, one suggestion is to ditch the tetris style inventory. It's super annoying.
blktauna wrote: » The mechanics are still very disrespectful of player time. Tedious grind does not equal accomplishing something. I'd hoped there was some improvement on that front but it seems only getting worse.
Thank you there’s absolutely no reason to have hell levels. At this point I feel like they’re only left in because Steven likes being Stubborn.