Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Hunting. Something needs to be done
in Artisanship
After testing the Hunting profession with the help of the guild, we found the following:
There is a poor drop rate for high-quality hides. Most of the drops are white (common), while green and blue (uncommon, rare) hides are extremely rare. This makes crafting high-quality medium armor nearly impossible.
No one in the guild has been able to craft medium full set above blue (rare) grade.
There is a poor drop rate for high-quality hides. Most of the drops are white (common), while green and blue (uncommon, rare) hides are extremely rare. This makes crafting high-quality medium armor nearly impossible.
No one in the guild has been able to craft medium full set above blue (rare) grade.
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Comments
I want to be able to track, trap, and harvest. Each of these could be skills or abilities that progress in some way with the character hunting level.
I don't know if the designers know about hunting and dislike or have no clue about it. I can understand not wanting to "hunt" something, but our characters are literally casting fireballs at the same critters, I think any care of the cuddly things is more than a bit hypocritical.