Grograman wrote: » I'm sorry I'm going to say it. This game is WAY to hard. I've playing MMOs and I've raided hardcore before, but when I'm playing at lvl 1-5 and I'm dying multiple times. When I'm having to travel 10+ mins to a different starting area just to find a vendor for my weapon. We've gone too far. I'm into this and I think there is SO much promise but there is no way this can play with the public that will support the longevity we want. I understand everyone is going to want to rip into me with explanations about how that how this game is supposed to be! I get that, and I want it to some degree. But there is no way in hell people outside this mindset take to it. I WANT this game to work and I'm getting constantly frustrated. PLEASE do not go down the way of Wildstar. It was one of the best games I ever played and was destroyed for cratering to the hardcore.
Mr_Mayhem wrote: » I find the constant crashing to be the most challenging adversary in p3
lamina5432 wrote: » There's a balance between it being long and a lot of effort to level up and tedious. I think we are way on the Tedious side and I've left a lot of feedback on that and can only really wait for a response. The fact that a majority of people are not interested in phase 3 is kind of telling but I don't know if Intrepid is really tracking that since the hardcore grinders and devoted players are still there. Not saying that Intrepid isn't doing a very good job but I think the balance is on the wrong side an they aren't hearing some of the more casual voices in the community.
nanfoodle wrote: » IMO its because I dont think IS staff are not really playing the game. What I mean buy that is, actually LFG, without using dev tool, or as Steven does, zipping around flying where he want. Actually for a couple of weeks travel like the players do. Make a char at lvl one, dont tell anyone your staff. Try LFG and guild. Try to make money with the market to progress. Don't rely on staff members to help, just the testers.