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Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
What's the purpose of having T2 and T3 gear

in Artisanship
I don't see the purpose of having tier 2 and T3 gear especially for the lower levels like initiate and adept.
Amount of time and cost that it takes to create any of that gear doesn't make sense when you're in those level brackets for a few weeks. And can just get by with t1
This will also be a problem when the max level increases no one will make a radiant T2 and T3. Just not worth it
Amount of time and cost that it takes to create any of that gear doesn't make sense when you're in those level brackets for a few weeks. And can just get by with t1
This will also be a problem when the max level increases no one will make a radiant T2 and T3. Just not worth it
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Comments
It's also been a worry of mine about artisans having a limited slot capped App, JM, and master. Why would anyone use their services when GM artisans of the same level exist. Hence the idea above, if a JM crafter can make a more viable weapon at their level. Then the best endgame T3 crafts involve working up the chain of progression.
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