Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Comments
Hell, there's an entire stat sheet worth of things that you could work with and build around. Why limit yourself just to 1 pair of stats?
And on the pvp side of things the person with more progression would still have an advantage, because they'd have the access to more tools, but they wouldn't simply have an "I win" button (though obviously skill power would still probably be higher, so there's still that).
We've discussed this before. You're used to a muuuuuch faster pace of gear volume increase. So far there's 15 tiers from 0 to 50. In order for this to become hundreds, the numbers would have to be inflated to all fuck. I've always been against that.
If two rogues of the same lvl and wearing the exact same gear can kill each other in 3 seconds - ya ain't changing much there if you change their gear (well, you'll always change it for the worse).
But if that same situation has them at 15-20s of TTK - now gear change can be looked at and balanced, because you have more space to balance in.