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How finished is this game IYO

Coming out on steam on the 11 Dec, they selling it as an Alpha, which most people won’t have as it has a cash shop.

So you guys who played a lot how finished is the game, if I logged in now, are there quest lines to get me to a high-ish level? can I craft things, can I start & build my guild.

In short, can I log in and play for 4/8 hours and not hit a wall of things not working?

Ta!
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Comments

  • AszkalonAszkalon Member, Alpha Two
    Oh believe me. You will DEFINITELY not being bored after investing +8 Hours into this Game because even if you have quite figured out already how you for example gather ressources,

    use the Questboard,
    avoid the Minimap being annoying,
    give your best to avoid some Buttons/Functions being annoying, ( :mrgreen: )

    and witness the atrocious Speed of your Horse compared to how fast it should be < - - - ( at least when the Horse is not way faster than it was at first ),


    You will definitely not hit a Wall anytime soon. Maybe You don't like how your Character feels ? Might as well try another Class. There is good Variety even without Secondary/Sub-Classes being active yet.

    Just be aware of Elite-Mobs or Groups of Mobs who might as well kill You in Seconds. ;)


    I think a "Wall" will be hit when You must upgrade your Gear to mine more different Ore's (Pickaxe) or when You realise you can not chop down every Tree-Sort in the World right from the beginning,

    or when You realise You have to murder the WHOLE - WORLD - in Goblins - or something else - before You approach LvL 20 anywhere near. :mrgreen:


    But all in all - > the Game is not bad and it gets better Day by Day. You will without doubt notice that it is not complete yet. But it is slowly getting there. Piece by Piece. :sunglasses:
    a50whcz343yn.png
    ✓ Occasional Roleplayer
    I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".
  • LudulluLudullu Member, Alpha Two
    Nemeses wrote: »
    So you guys who played a lot how finished is the game, if I logged in now, are there quest lines to get me to a high-ish level? can I craft things, can I start & build my guild.

    In short, can I log in and play for 4/8 hours and not hit a wall of things not working?
    You will not have quests to take you beyond, say, lvl10 (though even that is a massive stretch). You'll have to grind mobs after that and it'll be a shitton of mobs.

    You can craft, but you'll need several other people to help you because the crafting system is very complex and one character cannot have several professions above the starter lvl. It also costs an insane amount, so it's easier to just grind mobs for loot. But loot from mobs has also been atrocious, so you'd have to grind EVEN MORE MOBS. Though maaaaaybe that's been somewhat fixed lately, I dunno.

    You can make a guild, but the functionality is super basic, GWs are shittily designed and guild lvls require insane amount of work from a shitton of people (unless they recently rebalanced that even further, but I doooon't believe they did?).

    In other words, you CAN play the game, but it's gonna be a slog.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    As for how finished it is overall, that depends on how the studio redefines 'finished'.

    If we go from the sorts of things that brought in most of the early supporters, they might be 20-40% of the way done, if we are generous and assume that their design documents are in order and therefore balancing won't take too long.

    And we basically have to assume that at this point because if they aren't, the game seems a bit more likely to never actually release, so there would be no answer to the question.
    One of the most enduring 'fantasies' of the human spirit, is to either always have people willing to help... or to be strong enough to never need any.
  • NemesesNemeses Member
    edited November 17
    I did say IYO, not the studios

    To the other two thanks 🤢 I think 😂

    Not very positive, more like pretty depressing!

    24 Days till the Steam release (18 work days) so they got plenty time, it’s only taken 9 years to get here 🤭
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  • AirborneBerserkerAirborneBerserker Member, Alpha Two
    Nemeses wrote: »
    Coming out on steam on the 11 Dec, they selling it as an Alpha, which most people won’t have as it has a cash shop.

    So you guys who played a lot how finished is the game, if I logged in now, are there quest lines to get me to a high-ish level? can I craft things, can I start & build my guild.

    There arent any quest chains that I know of, there are bounty boards. its mostly grind, grind, grind. but the combat gameplay loop is very solid.
    Nemeses wrote: »
    In short, can I log in and play for 4/8 hours and not hit a wall of things not working?

    Ta!

    It's an Alpha yes you can log in and get 4 to 8 hours the question is how many times. eventually you will hit a wall.
    Azherae wrote: »
    As for how finished it is overall, that depends on how the studio redefines 'finished'.

    If we go from the sorts of things that brought in most of the early supporters, they might be 20-40% of the way done, if we are generous and assume that their design documents are in order and therefore balancing won't take too long.

    And we basically have to assume that at this point because if they aren't, the game seems a bit more likely to never actually release, so there would be no answer to the question.

    20%-40% is extremely generous. They have 2 more continents. 4 or 5 more races. multiple classes, and every subclass. They are maybe at 10%.
  • LudulluLudullu Member, Alpha Two
    20%-40% is extremely generous. They have 2 more continents. 4 or 5 more races. multiple classes, and every subclass. They are maybe at 10%.
    Huh? They only have Tulnar left and ~1.3 continents. Archetypes are also done, so we just need classes.

    It's simply the fact that none of that shit is actually finished, let alone polished. But it will already be in the game on Dec11.
  • AzheraeAzherae Member, Alpha One, Alpha Two, Early Alpha Two
    Nemeses wrote: »
    I did say IYO, not the studios

    To the other two thanks 🤢 I think 😂

    Not very positive, more like pretty depressing!

    24 Days till the Steam release (18 work days) so they got plenty time, it’s only taken 9 years to get here 🤭

    True!

    IMO at this moment this game will never fully release, or will release with so much of its originally pitched features working that no one who backed it will consider it to have successfully released.
    20%-40% is extremely generous. They have 2 more continents. 4 or 5 more races. multiple classes, and every subclass. They are maybe at 10%.

    I'm an extremely generous person when it comes to software development, due to having been in charge of software development teams before, so I know that sometimes when people say 'but at least the backend stuff is done' they really are quite far along.

    Ashes' problem, however, is with design stuff, and while I might personally think that could be done quickly, I still don't know if they can.

    20% if it's hard for them, 40% done if it isn't.
    One of the most enduring 'fantasies' of the human spirit, is to either always have people willing to help... or to be strong enough to never need any.
  • AirborneBerserkerAirborneBerserker Member, Alpha Two
    Ludullu wrote: »
    20%-40% is extremely generous. They have 2 more continents. 4 or 5 more races. multiple classes, and every subclass. They are maybe at 10%.


    Huh? They only have Tulnar left and ~1.3 continents. Archetypes are also done, so we just need classes.

    It's simply the fact that none of that shit is actually finished, let alone polished. But it will already be in the game on Dec11.

    The Tulnar are an amalgam of races with varying types which should constitute 3 races at minimum, 4 if they want to execute the race properly, Rek'sai are not done, and neither are Vek. there are 3 continents the two actual ones, and then the underworld area.

    Also, I'm not even talking about an actual "finished" product. If you want to use the word finished, then the actual percentage would be 0 because everything in the game still needs work even the Riverlands has areas where water is not where its supposed to be or doesn't have water where it should be.

    But were talking moving from an Alpha state to a Beta state, and for that I would say they are about 10% done.
  • AnchorAnchor Member, Braver of Worlds, Kickstarter, Alpha One, Alpha Two, Early Alpha Two
    25%

    And that is after six years of development.

    This game is in rough shape considering the amount of time and the number of resources poured into it.
  • VolgarisVolgaris Member, Alpha Two
    Nemeses wrote: »
    So you guys who played a lot how finished is the game, if I logged in now, are there quest lines to get me to a high-ish level? can I craft things, can I start & build my guild.

    In short, can I log in and play for 4/8 hours and not hit a wall of things not working?

    50-60% done.
    It's Alpha. It's not ready to be played. It's ready to be tested.
    The game will be free on release. So you're paying to be a tester. If you're okay with that then go for it.

    1. There are no questlines to max level. That's not in the design. There are quests, but if you're expecting modern MMO quest hub linear pipeline to endgame, then you'll be disappointed. You'll need to find you're own way to max level. Think pre-wow mmorpg, L2, EQ, UO, ect. In this respect.
    2. You can craft stuff. It's a big annoying last I tested, but yes you can. It's complex right now, but it's overly tedious. Actually more tedious for early level than later levels... And the balance of the crafting to materials isn't good yet either. Think 10 trees to make a bow. I expect at least some of this to get better.
    3. You can start and build a guild. That would make the above two much easier. The game is NOT solo friendly. But I've solo'd to 25, so it's do able, but the meta is group and just mob grind until you need gear, then craft. It's not a smooth progression.
    4. 4 or 8 hours, no you won't hit a wall. The first 48 hours in the game are pretty smooth. As you progress leveling you'll hit a wall if you don't get gear drops. And there's not many gear drops. And as you craft you'll hit walls. Those are both getting better. But you won't experience this for a few weeks depending on how much you play.

    Feature wise probably 80% of them are in.
    see the wiki for A2P (linked below)
    Probably half that is done.
    Some big things are missing. Are few zones on the west land mass. There is no eastern landmass yet.
    There's really only one starting zone. The second "Anvils" isn't really ready (or wasn't as of a month or so ago.)
    The Vassal system isn't in.
    The Level cap is still 25, not 50
    No secondary Archetypes.
    Religion isn't in.
    Family systems not in.
    A number of other things are not in too, and many of the things in are not balanced, are buggy, are boring, are pointless. BUT that's what Alpha is. So if you're looking for a game to play, this is NOT it, YET.

    I'd say at least 2 or 3 more years to release at the current rate of development. If that ramps up we could see a 1.0 early 2027. Probably see Beta sometime Q1/2 of next year. Which would have been the right time to do an EA on Steam imo.

    I recommend waiting until it's in Beta for a few weeks, at least then all the loops will be complete.


  • NoaaniNoaani Member, Intrepid Pack, Alpha Two
    In my opinion, the game is about 10% finished.

    This is taking "finished" to be what was talked about just prior to Jeff leaving - the point that is the high water mark for this game.

    To be honest, 10% finished is being generous.
  • NemesesNemeses Member
    edited November 20
    Volgaris wrote: »
    Nemeses wrote: »
    So you guys who played a lot how finished is the game, if I logged in now, are there quest lines to get me to a high-ish level? can I craft things, can I start & build my guild.
    …..snip

    Excellent reply, thanks, yeah I knew that it’s was sandbox, which is always a grind, was just wanting see peoples take on it who have played.
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  • lamina5432lamina5432 Member, Alpha Two
    20-30%

    Game runs and works, Dynamic griding is starting to function.
    Combat is good and they have he 8 different classes to play.
    Crafting "works", guilds "exist", Settlement vassals "happen".

    There are a bunch of things that Intrepid has worked hard to get in the game I'd say 15-20% of the game being done is getting everything standing up so people can play.

    The last 5-10% I count is these systems the've started putting in place.
    The problem is a lot of the connections between everything is missing. A lot of depth in these systems is missing. They seem hard to understand but IMO are missing some key parts to allow someone to have long running fun with it after understanding how it works.
  • ELRYNOELRYNO Member, Alpha One, Alpha Two, Early Alpha Two
    Nothing at this stage is finished due to obvious reasons but I'd say functionally 20% of the game is in a "placeholder" state with the rest being non existent.
  • kortaknlkortaknl Member, Alpha Two
    What game?
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