I know this is alpha, I get it — no need for the usual “alpha blablabla” replies.
But right now, a lot of core functionality is disabled or simply not working. The build was released on Steam, expectations went up, and then the team seemingly went on holiday. The result? Player numbers dropping hard — from ~24k peak to barely ~15-17k active.
If this continues, what happens next?
Servers slowly die, players leave, and then what kind of testing are we actually doing?
- No real economy to test
- No meaningful PvP to test
- Systems turned off or half-functional
What’s the purpose of running an alpha like this if the conditions needed for proper testing don’t exist?
Please start communicating more clearly:
- What systems are intentionally disabled?
- What’s being actively tested right now?
- What’s the short-term plan to stabilize population and gameplay loops?
People want to help test the game, but silence and inactivity kill motivation fast.
Better communication and visible action would go a long way.