Glorious Alpha Two Testers!
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase II testing is currently taking place 5+ days each week. More information about testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Somewhat worried how spawn will work in nodes.
I watched the node system video and I found it very interesting concept how the game world will react to player involvement, then the climax with the raid boss dragon appeared, I thought to myself damn that's really sweet.
More and more I thought about it more and more I got worried how the node mob system will work, like when a node reach level 3 those mobs spawn in in same general area and players go farm them because the lvl 3 node mobs spawn in there, then at lvl 4 always at the same location in that specific node a dungeon opens up with the same dungeon mobs like last time that node was lvl 4, then people write in chat, Node are about to go max level, hurry to raid boss location before he spawn, so the dragon spawn in and 50+ players are all ready there waiting for the boss.
Well this is how I saw it unfold in my mind how the node mob spawn system works, any in depth info about the matter would be really nice.
More and more I thought about it more and more I got worried how the node mob system will work, like when a node reach level 3 those mobs spawn in in same general area and players go farm them because the lvl 3 node mobs spawn in there, then at lvl 4 always at the same location in that specific node a dungeon opens up with the same dungeon mobs like last time that node was lvl 4, then people write in chat, Node are about to go max level, hurry to raid boss location before he spawn, so the dragon spawn in and 50+ players are all ready there waiting for the boss.
Well this is how I saw it unfold in my mind how the node mob spawn system works, any in depth info about the matter would be really nice.
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Comments
You can read something about nodes <a href="https://docs.google.com/document/d/14luppZ3Ub8jmcw_aK65QWxYY4xa8qAo9zRfpYWBxOXE/edit#" target="_blank">here</a> if you did not already.
First of all(this I just assume), we don't know the moment a node hits the next level. I don't think it's so cut and dry like a character progression and more a flowing into each other.
It's not like it will suddenly spawn, there are eventchains tied into it that come first to prepare for it.
The interview I hinted at, worth a quick read for this subject:
http://www.mmogames.com/gamearticles/interview-ashes-of-creation-on-building-their-virtual-world/
It's more or less the whole point that, one node spawns those specific mobs, and a different node spawns other nodes in the same dungeon. That's what will be a reason for conflict to develop/destroy a node, to be able to access the mobs you want for crafting materials, loot, story and so on.