Glorious Alpha Two Testers!
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Alpha Two Realms are now unlocked for Phase II testing!
For our initial launch, testing will begin on Friday, December 20, 2024, at 10 AM Pacific and continue uninterrupted until Monday, January 6, 2025, at 10 AM Pacific. After January 6th, we’ll transition to a schedule of five-day-per-week access for the remainder of Phase II.
You can download the game launcher here and we encourage you to join us on our for the most up to date testing news.
Comments
So I would suggest that the Non-live UI components that include configuration and trade screens are disable from sharing. The live action of the player moving around, exploring and fighting can still be captured.
This way utility information becomes a regulated and heavily controlled item, but the players adventures are not.
Although I like the idea, I am afraid for those who have a terrible sense of orientation. They can already get lost WITH a map *cough* @Diura *cough*, I just can't imagine how it'll be without it... So it might be good to consider giving the map of the starting areas and explore the wilds/unknown ones. (Someone might have said this, I didn't read all the answers >.>)
Players can acquire the bounty hunter title through a quest available only to citizens of Military Stage 4 (Town) Node. Bounty hunters will be able to see corrupted players on their map. Corrupted players may kill BHs without acquiring additional corruption skills.