Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Comments
So I would suggest that the Non-live UI components that include configuration and trade screens are disable from sharing. The live action of the player moving around, exploring and fighting can still be captured.
This way utility information becomes a regulated and heavily controlled item, but the players adventures are not.
Although I like the idea, I am afraid for those who have a terrible sense of orientation. They can already get lost WITH a map *cough* @Diura *cough*, I just can't imagine how it'll be without it... So it might be good to consider giving the map of the starting areas and explore the wilds/unknown ones. (Someone might have said this, I didn't read all the answers >.>)
Players can acquire the bounty hunter title through a quest available only to citizens of Military Stage 4 (Town) Node. Bounty hunters will be able to see corrupted players on their map. Corrupted players may kill BHs without acquiring additional corruption skills.