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Concept for Gear vs Skill

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    I've been watching Atom: The Beginning, so....
    It's kinda like robot wars. A key aspect of the strategy is how you build your combatant/robot/character.
    It's not just the speed at which you can maneuver the controls.

    Most important should be how well you built the combatant/robot/character.
    And, what you really learn from defeat is how to adjust the build parameters.
    Gear is only one part of the build.
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