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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Class idea: The Mesmerising bard
ArchivedUser
Guest
I know a lot of people are wondering how useful the Bard class is going to be compared to the other classes, so I have an idea of how to make them more useful, at least in PvP combat. Way back in the days of the original Guild Wars, you had the mesmer class. It provided 2 core aspects. First it provided a lot of damage over time effects to wear an opponent down. More interesting though was its ability to completely shut down enemy casters by taking their mana and interupting their spells. Interruption spells had very short cast times (0.25 seconds) and could interrupt any other spell, as well as provide additional effects if you successfully interrupted a spell.
Since Guild Wars, I haven't known a single mmorpg that has copied this, which is a shame because I really loved the idea, and think it could work well with a class like the Bard that specialises in buffs and debuffs. Let's be honest, just having buffs and debuffs is quite boring, so giving Bards another job to do like shutting down enemy casters from range would give them a bit more of an interesting role to fill.
What are your thoughts on this?
Since Guild Wars, I haven't known a single mmorpg that has copied this, which is a shame because I really loved the idea, and think it could work well with a class like the Bard that specialises in buffs and debuffs. Let's be honest, just having buffs and debuffs is quite boring, so giving Bards another job to do like shutting down enemy casters from range would give them a bit more of an interesting role to fill.
What are your thoughts on this?
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I have super high hopes for what they are going to do with the bard class. It's one of my most theorycrafted classes. I hope it's the buffing/debuffing/interrupting creature you described.
Personally, I'm hoping for the ability to strip enemy buffs/debuffs for a touch of burst as well just to add a little more salt in their wounds. Perhaps as a bard augmented with mage.
though i would not complain if the bard could create a field in which cast times double because your enemy is distracted by your lute. haha
https://youtu.be/PyAixUwx4Bg
- Regen Health & Mana
- Boost Speed & Haste
- Play Music that is pleasing to the ear and part of the games true lore [aka storytellers].
- Masters of Daggers & ShortSwords
There are so many aspects a bard can be put under, this is why it's a required class in Ashes of Creation.
Bards of the Past to compare:
- Everquest 1 & 2
- Lord of the Rings Online
- Dark Age of Camelot
- Vanguard (despite the fact the game failed hard due to internal issues)
Let's hope the developers come up with an interesting blend for Us Bard Lovers.
And the whole point of the bard is to charm IMHO.
I wouldn't want them to be a one trick pony.
But I would expect such a thing to be a class defining feature.
They deal in moral.
So I would expect them to increase/decrease efficiency of skills.
Interrupting spells could actually be a separate role from charming and enchanting... all under the bard archetype.
I'm hoping we get abilities to Unsummon summoned minions. I was expecting that would fall under Summoner, but I suppose could be an ability for bards as well.