Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Main Quest ?
After posting this on <a href="https://www.reddit.com/r/AshesofCreation/comments/65yun4/is_there_going_to_be_some_sort_of_main_quest/" target="_blank">reddit </a>I thought I might have some more luck here.
<blockquote>I started to play SWTOR when it was first released and while I didn't stay the whole time I always came back to play the stories of the game. I really like to learn about the lore of a game and its stories. I would put myself generally into the solo-player category. So while I do join the big stuff (if I can) and can play a game that I like A LOT (I ain't no casual ;D) there are some concerns for me that the levelling process could become grindy and uninteresting (TESO) and that potentially a lot of the end game mechanics will exclude solo players (Meaning that you have to have to overcome a big hurdle to even get into it. Whether it is item-grinding or organizing a huge group to even participate in it at all [The game not providing tools to include them]).
I wanted to hear about what the game will provide in terms of solo content. Because when you hear about the game you instantly hear about the endgame stuff (which is a good thing. Focus on that keeps people playing it) but not much about whats in between the big battles and the (probably boring/grindy) crafting. That could of course be because I just heard about the game and watched about 40-50min of video material on it,
</blockquote>
<blockquote>I started to play SWTOR when it was first released and while I didn't stay the whole time I always came back to play the stories of the game. I really like to learn about the lore of a game and its stories. I would put myself generally into the solo-player category. So while I do join the big stuff (if I can) and can play a game that I like A LOT (I ain't no casual ;D) there are some concerns for me that the levelling process could become grindy and uninteresting (TESO) and that potentially a lot of the end game mechanics will exclude solo players (Meaning that you have to have to overcome a big hurdle to even get into it. Whether it is item-grinding or organizing a huge group to even participate in it at all [The game not providing tools to include them]).
I wanted to hear about what the game will provide in terms of solo content. Because when you hear about the game you instantly hear about the endgame stuff (which is a good thing. Focus on that keeps people playing it) but not much about whats in between the big battles and the (probably boring/grindy) crafting. That could of course be because I just heard about the game and watched about 40-50min of video material on it,
</blockquote>
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