Glorious Alpha Two Testers!
Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
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Phase I of Alpha Two testing will occur on weekends. Each weekend is scheduled to start on Fridays at 10 AM PT and end on Sundays at 10 PM PT. Find out more here.
Check out Alpha Two Announcements here to see the latest Alpha Two news and update notes.
Our quickest Alpha Two updates are in Discord. Testers with Alpha Two access can chat in Alpha Two channels by connecting your Discord and Intrepid accounts here.
Combat thoughts..
Wondering if this will be something similar to ESO with an almost aiming feature.
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Comments
What is the Combat system like?
It is a hybrid between Tab-target and Action Combat. The combat is going to be a combination of targeting method and positional mechanics that will dictate and determine the ability of skills to land and the efficacy of those skills. Included in the plans for combat is fluid chain attacks and animation cancels.
Judging from this I would say that the combat looks to be a lot like GW2 combat of being a hybrid between action and tab targeting.
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Errr....that's great and all but what has that got to do with the combat system?
I would like to see the action target based combat with soft aim lock. Something similar to Black Deset Online I dont know a single person who played it and wasn't amazed by the combat and how impactful it is.
I would like to see the action target based combat with soft aim lock. Something similar to Black Deset Online I dont know a single person who played it and wasn’t amazed by the combat and how impactful it is.
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No you would be wrong. A few very vocal people are tired of Tab Target. And BTW BDO combat was crap. Thats why only 90K people play it.
I would like to see the action target based combat with soft aim lock. Something similar to Black Deset Online I dont know a single person who played it and wasn’t amazed by the combat and how impactful it is.
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I know plenty of people who stopped playing BDO at least partly because of the combat system, myself included. With every weapon swing being some kind of AoE arc it felt so cheap. Combat had no depth or tactics to it. Im not saying BDO's combat is bad per se, just not suited to an mmorpg.
In fairness, if you are looking at it from a PvP perspective, especially 1v1, i can see how BDO combat would be fun and appealing to many. But from the perspective of a group dungeon, it would be a horrible, shallow experience.
Im all for tab targetting, perfectly happy with a hybrid system. Action combat itself can be done well as long as its tame enough with tactics. But please nothing like BDO.....