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Classes, Appearance and Skill system

Hey interpid studios, everyone,

I watched some of the videos that interpid studios uploaded on youtube and I noticed that everywhere there are female mage and male knight. I am sure that later on you will make it possible to create a male mage but I want to ask you whether you are going to make other classes. I personally like the most the priest class. That class who can heal allies, shield them and enhance their stats. I have always loved the priest class. It engages you to search for players in order to team up with them and complete your quests. And as I see that super amazingly beautiful world of wonderfulness which you have created I dream of being part of it as a priest. But even if you have no plans of creating new class that will no prevent me to be part of the your awesome wonderland. I am just asking whether you are considering it or not :)
Also, I wanted to ask if there is going to be chain skill system.
Lastly, is the equipment able to change your appearance? Everywhere the knight and sorceress are with the same clothes. They look really good, do not get me wrong. I am just wondering if my appearance is going to change as I progress in the game or it is going to be like Black Desert - level 1 = level 55 appearance.

Looking forward to playing this game :)
Hope I did not bored you with my long thread.

Comments

  • Those 2 classes are the only 2 that have been created so far, and are far from done. As of today there are going to be 8 main classes and 64 subclasses that will bring a class together. All the classes have yet to be released tho. Warrior, Mage, Rogue are already confirmed. Subclasses is a different story. For more information

    Take a look at this
    <a href="https://www.youtube.com/watch?v=Xkupil0DHww" target="_blank">https://www.youtube.com/watch?v=Xkupil0DHww</a>
  • i would love to see a necro class ... i loved my Dark Age of Camelot necro :)
  • oooh and a monk! (but not a panda monk, just a normal person monk)
  • A Panda-monk would be very horrible!
  • The classes are:
    Warrior
    Tank
    Rogue
    Bard
    Summoner
    Cleric
    Mage
    Ranger

    As far as I know they do not plan to make them gender/race locked (btw the races seem to be 2 types of humans, 2 types of Elves, orcs and Dwarfs with two more unanounced, but possible subtypes for orc and dwarfes)

    These Classes can then be combined freely, example:
    Main class (mostly defining your abilities): Tank
    Sub class(augmenting your main class): Cleric
    could lead to a paladin like class
    ranger/mage might lead to an archer using elemental arrows and so on

    @velish: necromancer was not announced but i could imagine that summoner/something could make it (maybe cleric as they deal with the deceased or maybe rouge if they are assasin like)
    For Monk....maybe if barehanded fighting is possible and if you combine warrior and rouge, battle prowress+agility?
  • Most of these questions can be answered in the FAQ post they made; you can find it here => https://www.ashesofcreation.com/forums/topic/faqs-about-ashes-of-creation/

    <blockquote>Q: How many classes are there?
    A: We have a unique and detailed class system, which we will discuss further in a developer’s blog. For now, I can say that we have 8 archetypes. You will choose an archetype as your primary class that you will level from starting level to max level. Along the way, you will choose a secondary class from the 8 archetypes. That secondary class will augment your primary class’ abilities and skills. In total, our class system will have 64 distinct classes, of which there will be a wide variety of customization in skills and abilities based on the player’s choices.</blockquote>

    Though nothing is written in stone, that is what they are leaning towards. Realistically until they put this information on the website, we don't know exactly what is going to be in store for us.
  • It's pre-alpha so they do not have all the classes ready yet. But, I'm pretty sure their will be a lot of options when it comes to creating classes because we have 64 class combinations!
  • Suppose "just a normal person monk" - will be like friar from Daoc or even better hybrid Friar + DnD monk with realy good capabilities to dodge and sprint/echancements magic/"holy" magic/simple weapon or gloves and mb, AKA "Unarmored" skill from TES lll.
    + nice to see antipod to monk class (aka shadowmonk-"dark force user" and very disciplined "frontal" combatant(as normal monk)-wich like use poisons/ancien magic of "dark gods" with curses, leach attacks and mb illusion magic school).
  • new here but is it possible to switch primary classes or at least between the sub classes?
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