Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Player Customisation
I want to start by saying that I'm super excited about this game and will contributing on kickstarter when possible!
One of the biggest things I've been hoping for in a AAA MMO is the ability for you to customise your character in a very unique way (Think Path of Exile).
I understand that you can not escape 'cookie cutter' builds as time progresses in an MMO, but it would be nice if there was more choice over what your character could develop into.
Ultimately it would be nice to know that your character is yours an unique rather than just another 'healer' or 'tank'.
Thanks!
One of the biggest things I've been hoping for in a AAA MMO is the ability for you to customise your character in a very unique way (Think Path of Exile).
I understand that you can not escape 'cookie cutter' builds as time progresses in an MMO, but it would be nice if there was more choice over what your character could develop into.
Ultimately it would be nice to know that your character is yours an unique rather than just another 'healer' or 'tank'.
Thanks!
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Comments
Another thing to consider is that, I think I read it somewhere, that races are likely to have stats. This means that even though you may me a certain matchup of classes you may experience the game different than say another race does with the same matchup.
At the end of the day I would appreciate it if there were as little of the 'cookie cutter' problem as possible and for most viable things to be viable.