Nagash wrote: » Ibarumarky wrote: » Nagash wrote: » Damokles wrote: » Achievements? Yes please! No. none for you Little Nagash, don't be rude to customers! No soul candy this time.. go into your grave... you have grave arrest! 👻 ......... Ill give you a moment to run
Ibarumarky wrote: » Nagash wrote: » Damokles wrote: » Achievements? Yes please! No. none for you Little Nagash, don't be rude to customers! No soul candy this time.. go into your grave... you have grave arrest! 👻
Nagash wrote: » Damokles wrote: » Achievements? Yes please! No. none for you
Damokles wrote: » Achievements? Yes please!
Ibarumarky wrote: » Nagash wrote: » Ibarumarky wrote: » Nagash wrote: » Damokles wrote: » Achievements? Yes please! No. none for you Little Nagash, don't be rude to customers! No soul candy this time.. go into your grave... you have grave arrest! 👻 ......... Ill give you a moment to run Interesting! aahaa. keep on talk and the bomb dont explode!
grisu wrote: » Just like quests are seperated into tasks/errands and story/whatever I would like to see the same approach for achievements. Achievements that are more like fun statistics to browse through and might paint a bit of a picture of your everyday gaming life. Killed x monsters, y bird types, z bears. Did t crits, collect s plants, travelled u meters on foot/mounted. These should be purely statistical. Maybe achievmentpoints, maybe once in a moon a fun little title corresponding to the task.