grisu wrote: » Thats a weird way to come up with a counter argument. It's unreasonable to expect a good game? (Never asked for amazing, but good) Wow was across the board good and it set a standard for the themepark genre. If you want to make an mmo you need to consider before you start that its a broader game with more moving parts. Thats the strength of an mmorpg in the first place. It can offer so much more diverse content than a laser focused game. Simply put, its a bigger game nothing else. I dont want to go into the charing, fundamental, flaws off all those mmos that came later. Baseline is, most of them didnt even work in its own design philosophy and fell way short of the standard wow set across the board. Wow itself failed to uphold that over time adapting the philosophy "less quality way less expenses", thats how you make money. Wink wink.
ravudha wrote: » consultant wrote: » Glad they went with six pvp classes instead of trying to balance 64 classes. That is a huge plus for the pvp community helps level the field as far as balanced is concerned. That was A really smart move on their part. Plus they have made many smart decisions. 6 PvP classes? What do you mean?
consultant wrote: » Glad they went with six pvp classes instead of trying to balance 64 classes. That is a huge plus for the pvp community helps level the field as far as balanced is concerned. That was A really smart move on their part. Plus they have made many smart decisions.
burnthefern wrote: » ravudha wrote: » consultant wrote: » Glad they went with six pvp classes instead of trying to balance 64 classes. That is a huge plus for the pvp community helps level the field as far as balanced is concerned. That was A really smart move on their part. Plus they have made many smart decisions. 6 PvP classes? What do you mean? I cant speak for him, but my thought is that hes confusing the classes available for APOC Siege with the classes available for AoC. That or he meant APOC Siege and I didnt quite catch it.
grisu wrote: » That revamp was just a a bit of updating. Imo they needed a complet revamp. It's still the same base combat, you just had more options to customize your attacks if I remember correctly.