During the latest livestream there was a question in relation to Artisans.
Margaret: Okay our next question is from Masao who wants to know: You've mentioned that the highest skilled players in each artisan class won't be masters of all. How deep is the specialization. Will it be as specialized as armor smithing or more specific like plated armor smithing, or even a specific as steel plated armor smithing?
Steven: When we reference not being masters of all that doesn't mean you're not a master within your own one of the three artisan types, which is you know crafter or gatherer, processor. You will be a master of one of those, you will not be master of the other two. So for example if you're a master of you know crafting, and we'll reveal this later with some of the blogs that I know are already written up about professions, but the professions exist within those paths and as you master one of those paths you get to master the professions that are in it as well. It's just about the amount of time you spend in mastering it.
I would like to put the focus on that last sentence.
So for example if you're a master of you know crafting, and we'll reveal this later with some of the blogs that I know are already written up about professions, but the professions exist within those paths and as you master one of those paths you get to master the professions that are in it as well. It's just about the amount of time you spend in mastering it
(Paths: Gatherer|Processer|Crafter)
From the way Steven answered this question, it kind of seems like he's saying that when you've mastered a profession within a path, you can then go on to master the other paths. And over time, master all of the professions within a single path. (Ex: Processing)
That is at least how several people have interpreted that answer of his to imply.
Personally I'd like to believe that he just explained himself very poorly in regards to that question, but that is what it seems to imply.
Which means that, since you need Artisan Points to use in the Paths,
either you will have a limited amount of Artisan Points in total
or you can infinitely gain Artisan Points its just that the requirement for gaining them will (exponentially?) increase.
I've also added a poll where you can vote on which way you think is the better one, which way you'd prefer.
https://www.strawpoll.me/18404000