seaber wrote: » Player 26 can assess their own performance, if they have the necessary skills to do so, without a combat tracker. The bartle types are just categories. I know dygz seems to use them like horoscopes but that's not what they are. Horoscopes are: you are x therefore y. Bartle types are: you are x.
azathoth wrote: » Again with these absolutes. It makes me think you don't have a point, but instead just want to be able to min/max. Although that is a valid play style, as valid as any other, that doesn't make it the only viable option.
noaani wrote: » There is no way to actually assess your performance without some form of tool (in game or third party) to give you objective data. Without actual objective data, it is impossible to accurately assess anything other than peoples feelings and opinions on a topic.
nagash wrote: » 15 pages later and nothing has changed, tune in next time when we see if intrepid has changed their mind.
seaber wrote: » noaani wrote: » There is no way to actually assess your performance without some form of tool (in game or third party) to give you objective data. Without actual objective data, it is impossible to accurately assess anything other than peoples feelings and opinions on a topic. The actual objective data should be available in a combat log. A combat tracker just displays that same data in a different way
wanderingmist wrote: » The majority of players I've met don't know how to use them properly which results in toxicity due to their ignorance.
dygz wrote: » wanderingmist wrote: » The majority of players I've met don't know how to use them properly which results in toxicity due to their ignorance. mic drop
Dygz wrote: » Knowing the fight better won't really be possible since battles will dynamically change between sessions. I'm hoping what players will be learning is how to synergize with each other's weapon abilities, adventurer abilities and augments. And I'm hoping every primary archetype has a group ability similar to the Summoner group summons.
I don't think we need to see the raw data for number of times cure poison was used. We will know if people need to be cured more often in any case - and then work out strategies to either avoid being poisoned or methods of curing poison more often. Even without a tool that calculates ability usage.
Dygz wrote: » We won't need to see the raw data
blackhearted wrote: » Ur argument for ACT is that people are too so stupid to bare without.
Some content is meant to be hard and perhaps even impossible if u are not willing to practise.
can u provide some practical examples of Y and Z where theyre not possible without ACT?