BCG l LordofSalt wrote: » We get what we get. Cant change that.
Nagash wrote: » BCG l LordofSalt wrote: » We get what we get. Cant change that. But we can complain ^_^
ferryman wrote: » @ terrorform I have accepted that the main focus is not at the moment in the MMORPG. Will it be in the future? Yeah.. maybe. In any case, there will be delays and who knows when the AoC comes out. So, I suggest to relax and check out the situation maybe once in a Q. Most importantly, give up of the hope, it helps.
Caeryl wrote: » ferryman wrote: » @ terrorform I have accepted that the main focus is not at the moment in the MMORPG. Will it be in the future? Yeah.. maybe. In any case, there will be delays and who knows when the AoC comes out. So, I suggest to relax and check out the situation maybe once in a Q. Most importantly, give up of the hope, it helps. Sources where you think they’ve delayed MMO progress? APOC is part of their incremental testing, the best way to force players to test combat over exploring, the best way to force players to gather around each other and provide data on how the server adapts to condensing areas of player input. People are calling for the MMO as if we were even close to a stage of early access, and you can bet just as many will complain about the Alphas and Betas being unfinished and buggy as those who complain about APOC existing even when they present exactly no viable alternatives for testing.
Nagash wrote: » Caeryl wrote: » ferryman wrote: » @ terrorform I have accepted that the main focus is not at the moment in the MMORPG. Will it be in the future? Yeah.. maybe. In any case, there will be delays and who knows when the AoC comes out. So, I suggest to relax and check out the situation maybe once in a Q. Most importantly, give up of the hope, it helps. Sources where you think they’ve delayed MMO progress? APOC is part of their incremental testing, the best way to force players to test combat over exploring, the best way to force players to gather around each other and provide data on how the server adapts to condensing areas of player input. People are calling for the MMO as if we were even close to a stage of early access, and you can bet just as many will complain about the Alphas and Betas being unfinished and buggy as those who complain about APOC existing even when they present exactly no viable alternatives for testing. The bit were they said before 2020 and delayed it, does that count?
Atama wrote: » Caeryl wrote: » ferryman wrote: » @ terrorform I have accepted that the main focus is not at the moment in the MMORPG. Will it be in the future? Yeah.. maybe. In any case, there will be delays and who knows when the AoC comes out. So, I suggest to relax and check out the situation maybe once in a Q. Most importantly, give up of the hope, it helps. Sources where you think they’ve delayed MMO progress? APOC is part of their incremental testing, the best way to force players to test combat over exploring, the best way to force players to gather around each other and provide data on how the server adapts to condensing areas of player input. People are calling for the MMO as if we were even close to a stage of early access, and you can bet just as many will complain about the Alphas and Betas being unfinished and buggy as those who complain about APOC existing even when they present exactly no viable alternatives for testing. They are way behind schedule. Here is what the schedule looked like once:https://www.reddit.com/r/AshesofCreation/comments/amgta8/so_ashes_of_creation_mmorpg_is_scheduled_to/ We should be in Alpha 1, probably Alpha 2 (persistent Alpha servers) by now. Instead, this is what the timeline looks like:https://ashesofcreation.wiki/Release_schedule The MMORPG phases have been replaced by APOC phases. You can see how that has people concerned. We’ve gone from, “We release Alpha 1 of the MMO, then Alpha 2, and eventually work on making APOC a finished product” to saying, “Here are all the stages of APOC testing we will work on to complete it, and the MMO Alpha will be some time in the future”. Anyone who cares about an MMO being released should be saying WTF?! They’ve clearly shifted focus from the MMO to APOC. This is not about getting the MMO ready. This should absolutely be a concern unless you just want to play an action game, not an RPG.
Caeryl wrote: » If you have suggestions for an alternative, then by all means, but for the most part all I've seen is complaints without any viable choices for something else. I'm going to provide data for APOC, but I will much prefer the MMO's Alpha 2 and Betas because they have aspects I actually want to engage with.
Atama wrote: » Caeryl wrote: » If you have suggestions for an alternative, then by all means, but for the most part all I've seen is complaints without any viable choices for something else. I'm going to provide data for APOC, but I will much prefer the MMO's Alpha 2 and Betas because they have aspects I actually want to engage with. A limited version of the MMO. Even APOC style play with hybrid MMO combat. The excuse that they need a new product to test servers makes no sense. They are developing systems unique to APOC that aren’t going to be used in the MMO. Why? If they have a functioning system that was good enough for Alpha 0, why not recycle what was in that? Then you can simultaneously test the servers and what will actually be in the MMO. There’s a simple answer. It’s because what will be used in the MMO isn’t optimal for APOC. They want APOC as a stand-alone product. So you make new systems for that. Which takes time and people away from the MMO. It’s a bait and switch with an excuse to placate backers. That’s why we’re not happy and not swallowing their lines.
Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO?
Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC.
Caeryl wrote: » Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC. ...I’m expecting you have more than that, surely?
ferryman wrote: » Caeryl wrote: » Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC. ...I’m expecting you have more than that, surely? But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all. In addition, NO game needs another game to be finished. It would be much more efficient to focus just on one game at the time. Of course IS tries to justify their actions with different kind of explanations, but it is a totally different thing who buys these excuses. Obviously, Apoc is more about a business strategy change rather than anything else. Best regards, Engineer..
Caeryl wrote: » ferryman wrote: » Caeryl wrote: » Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC. ...I’m expecting you have more than that, surely? But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all. In addition, NO game needs another game to be finished. It would be much more efficient to focus just on one game at the time. Of course IS tries to justify their actions with different kind of explanations, but it is a totally different thing who buys these excuses. Obviously, Apoc is more about a business strategy change rather than anything else. Best regards, Engineer.. When I and others tell you it’s to test combat, we mean it is to test the server’s capabilities of doing high density calculations that relate to combat, collision, casting and fighting between players with differing ping, the ability of the server to resolve client side info with server side player positioning in a way that feels fair. It’s to make sure the MMO will be able to reasonably handle free aiming abilities. It’s to make sure combat won’t be bogging down performance, so when they add more features they’ll know that at least the player interactions (the part of the game they can’t make direct changes to) won’t be to blame.
Atama wrote: » Caeryl wrote: » ferryman wrote: » Caeryl wrote: » Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC. ...I’m expecting you have more than that, surely? But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all. In addition, NO game needs another game to be finished. It would be much more efficient to focus just on one game at the time. Of course IS tries to justify their actions with different kind of explanations, but it is a totally different thing who buys these excuses. Obviously, Apoc is more about a business strategy change rather than anything else. Best regards, Engineer.. When I and others tell you it’s to test combat, we mean it is to test the server’s capabilities of doing high density calculations that relate to combat, collision, casting and fighting between players with differing ping, the ability of the server to resolve client side info with server side player positioning in a way that feels fair. It’s to make sure the MMO will be able to reasonably handle free aiming abilities. It’s to make sure combat won’t be bogging down performance, so when they add more features they’ll know that at least the player interactions (the part of the game they can’t make direct changes to) won’t be to blame. I accept that and the optimist in me (the part that keeps me posting here) thinks it’s a win-win because they have a product people can play now, and it may indirectly help the development of the game. But the fact is, they can just do the MMO combat instead of an alternative combat system unrelated to it.. As @ferryman said, this isn’t the combat from the MMO. Even if they provide us only a sample of what we will have at release it’s still something.
mcstackerson wrote: » ferryman wrote: » Caeryl wrote: » Atama wrote: » Caeryl wrote: » What system specifically are you referring to when you claim APOC systems can’t transfer to the MMO? The combat is not what will be in the MMO. There will be action combat but it’s not going to be identical to what’s in APOC. ...I’m expecting you have more than that, surely? But the combat is the main argument why Apoc is there at first place, and if the combat is not even the same, then the base of that argument is not valid at all. In addition, NO game needs another game to be finished. It would be much more efficient to focus just on one game at the time. Of course IS tries to justify their actions with different kind of explanations, but it is a totally different thing who buys these excuses. Obviously, Apoc is more about a business strategy change rather than anything else. Best regards, Engineer.. The combat will be the same, just not in the way you think of combat. The ability mechanics will be the same, not the whole combat design which seems to be what some don't get. The combat is there to test how it feels when you use a weapon or ability, to make sure it hits when it's supposed to, and make sure it applies any effects. In addition to making sure abilities do what they are supposed to it is there to help optimize them. It was never here to test balance for the MMO.Actually most developers do make other "games" to test mechanics in their game, they just don't release them. Instead of making one giant game, they make little modules, similar to APOC, that allow them to test different things in the game. I understand people don't like where we are at in development but it makes sense that before you spend a lot of time creating all of your class abilities, you would wont to test the mechanics you are going to use to create all of them.