syl wrote: » Looking good ! How did you color the map? Did you do it by hand? And I'm assuming you used an application to count the green and blue pixels to calculate its surface, right?
Whitecloak wrote: » What about areas that lead into other areas like the tunnels into the Tulnar caverns or the dungeon paths that split into multiple areas and forks that either go underground or into caves or mountains that are not seen on the above-ground map? Are those counted in the 480km^2 too?
Whitecloak wrote: » Don't forget inside buildings / freeholds, castles. Those, while not instanced, do not reflect the proportional km^2 of the size of the building seen outside / above-ground vs. inside once you enter. It is slightly skewed.
Whitecloak wrote: » What about upstairs?
Lex wrote: » After discussing with @Jahlon we've come up with an estimate of the grid size of the map. Map is 34 x 24 squares. If the total area is 480km2 then each square works out to be around 0.77 x 0.77km = 0.588km2. This is easily checked: 480 = 0.588 x 34 x 24Comparison with BR maps The original BR map is 2.5 x 2.5 = 6.25km2 Therefore the BR map is approximately 10.63 map squares in area. Check: 10.63 x 0.588 = 6.25 The new BR map is 1/5 the size of the original, so around 1.25km2 Therefore the new BR map is approx 2.12 map squares in area. Check: 2.12 x 0.588 = 1.25
nibiru97 wrote: » Did Steven recently say that the ocean is part of the total?.