leonerdo wrote: » If you think MMOs need to provide more help to get more people to try raiding, then this is the only area they could improve on: connecting players with other like-minded players, and teaching them how to communicate.
consultant wrote: » Think I have to spell things out for you guys.
All of this is basically standard in themepark, PvE-focused MMOs. I hope y'all aren't actually trying to debate on those points. By the way, LFR is exactly what you're asking for @consultant. It's easy-mode raids, designed to get more people into raiding and show them the basic mechanics (and story) with minimal other commitments or difficulty. FFXIV also has this in the form of Normal trials/raids and Alliance (24-man) raids, which are semi-hard, but extremely forgiving (newbies might die, but deaths usually don't cause a wipe).
The only thing players might need that does not already exist in MMOs is a way to bridge the gap between zero-communication dungeons and raids that require teamwork/co-operation. Typically that bridge is provided by community-made guides, which teach everyone the best strategies ahead of time. So players just have to learn their role/job and find other people who have read the same guide and are on the same page. In effect, the guide acts as a leader and tells everyone what to do, so that players don't have to coordinate and develop teamwork.