Blappo wrote: » also, second time ive heard "servers" so out of curiosity... do we know how many players fits in a server? as population of a world matters... is it 1000 10000 100000? or perhaps varied.. are there types of servers pvp pve RP Sry i could get this info elsewhere on my own im sure... just get excited thinking on it
Damokles wrote: » Do you really think that 1-3 guilds will be able to controll all or the majority of the nodes? I already thought about how to combat that tbh: All other guild just have to leave the nodes to let them delevel them and level them up once more. Dont forget: the leader for scientific nodes is democratically elected, and you wont be able to controll that with only 1-2 guilds.
Jahlon wrote: » Even a full alliance of 4 guilds/1200 players would be unable to control everything, holding mayor ship of all 5 metros and the rule of all 5 castles.
Jahlon wrote: » 1: No. Intrepid will not interfere in the politics. If one person amasses too much power, then the players have a number of different routes to remove that mayor from power. 2: No. The world is 480,000 km² with an additional 100,000 km² of underrealm. It is highly unlikely that 2 guilds (600 players) would be able to control the entire world. Even a full alliance of 4 guilds/1200 players would be unable to control everything, holding mayor ship of all 5 metros and the rule of all 5 castles. Given the very limited fast travel, that alliance just cannot be everywhere at the same time. There will always be places they have to sacrifice0 control over. If 1200 people working together out of a 10,000 concurrent population (so 12% of the server) managed to do this, well, then they are doing something right.
Lalli wrote: » Jahlon wrote: » 1: No. Intrepid will not interfere in the politics. If one person amasses too much power, then the players have a number of different routes to remove that mayor from power. 2: No. The world is 480,000 km² with an additional 100,000 km² of underrealm. It is highly unlikely that 2 guilds (600 players) would be able to control the entire world. Even a full alliance of 4 guilds/1200 players would be unable to control everything, holding mayor ship of all 5 metros and the rule of all 5 castles. Given the very limited fast travel, that alliance just cannot be everywhere at the same time. There will always be places they have to sacrifice0 control over. If 1200 people working together out of a 10,000 concurrent population (so 12% of the server) managed to do this, well, then they are doing something right. Finally a man of reason! I 100% agree with you Jahlon.
Makinoji wrote: » Lalli wrote: » Jahlon wrote: » 1: No. Intrepid will not interfere in the politics. If one person amasses too much power, then the players have a number of different routes to remove that mayor from power. 2: No. The world is 480,000 km² with an additional 100,000 km² of underrealm. It is highly unlikely that 2 guilds (600 players) would be able to control the entire world. Even a full alliance of 4 guilds/1200 players would be unable to control everything, holding mayor ship of all 5 metros and the rule of all 5 castles. Given the very limited fast travel, that alliance just cannot be everywhere at the same time. There will always be places they have to sacrifice0 control over. If 1200 people working together out of a 10,000 concurrent population (so 12% of the server) managed to do this, well, then they are doing something right. Finally a man of reason! I 100% agree with you Jahlon. This is also not accounting for espionage, mutiny or simple players not giving two sh^& to do anything other than what they want to do.