ferryman wrote: » Damokles wrote: » Guys, let semantics be semantics, you are drifting away from the main topic! XD Oh well, quite basic stuff in forums, almost every conversation turns to totally meaningless direction and the main point is lost or forgotten. And yes I am icluding also myself
Damokles wrote: » Guys, let semantics be semantics, you are drifting away from the main topic! XD
Caeryl wrote: » Dygz wrote: » Here is the quote I responded to: "One of the issues I have with the corruption system is the greater penalty for greens." It does not state "non-combatants get a greater death penalty than combatants." I don't recall using the word dishonest. What I said is that the death penalty is not greater for greens. The death penalty for greens is the same, normal death penalty. The death penalty is lower for purples. Yes. The death penalty is greater for reds. Greens get 1x the death penalty. Purples get .5x the death penalty. Reds can get 2x the death penalty. Non-combatants get the normal death penalty. Combatants are rewarded with half the normal death penalty in order to encourage direct PvP combat. Corrupted are penalized with an increasingly greater than normal death penalty in order to discourage forcing other players into unwanted PvP combat. Thank you for confirming you're trolling I guess
Dygz wrote: » Here is the quote I responded to: "One of the issues I have with the corruption system is the greater penalty for greens." It does not state "non-combatants get a greater death penalty than combatants." I don't recall using the word dishonest. What I said is that the death penalty is not greater for greens. The death penalty for greens is the same, normal death penalty. The death penalty is lower for purples. Yes. The death penalty is greater for reds. Greens get 1x the death penalty. Purples get .5x the death penalty. Reds can get 2x the death penalty. Non-combatants get the normal death penalty. Combatants are rewarded with half the normal death penalty in order to encourage direct PvP combat. Corrupted are penalized with an increasingly greater than normal death penalty in order to discourage forcing other players into unwanted PvP combat.
Gimlog wrote: » What about playing with friends or others PvEers ? Be the biggest group and make you survive against you aggressor? We don't know if a lvl50 aggressor can solo 3 lvl 20 but he may think twice before killing you once your buddy's come supporting you IS want community be created in the game so let's bound PvE vs PvP !
Azryil wrote: » Two corruption threads closed....going for three?
Nagash wrote: » What have you done this has been dead for months
Nagash wrote: » Azryil wrote: » Two corruption threads closed....going for three? What have you done this has been dead for months
leonerdo wrote: » I'm of the opinion that non-combatants get 84/18 of the Normal penalty, and purple has 14/6 of the Normal penalty. And the Normal penalty is 9/42 of the usual penalty for PvE.