IdleWolf wrote: » Guild Wars 2 was much more well done. With GW2, I had a blast when I first started playing, but I found the combat very limited in the long term.
Neurath wrote: » IdleWolf wrote: » Guild Wars 2 was much more well done. With GW2, I had a blast when I first started playing, but I found the combat very limited in the long term. GW2 had a combat nerf. Happened about the same time PvE was expanded.
IdleWolf wrote: » I think if you're going to do a weapon system, it should have a hack n slash type feel to an extent, with spells added on top for additional beautification and greater variety in playstyles. Maybe similar to Vindictus for the melee combat? One thing I really enjoyed about that game was the manipulation of physics and the destruction of the environment. Watching the gameplay footage, there does seem to be a hint of hack n slash style fighting with the click-to-attack system, and it looks clean.
Lafi wrote: » IdleWolf wrote: » I think if you're going to do a weapon system, it should have a hack n slash type feel to an extent, with spells added on top for additional beautification and greater variety in playstyles. Maybe similar to Vindictus for the melee combat? One thing I really enjoyed about that game was the manipulation of physics and the destruction of the environment. Watching the gameplay footage, there does seem to be a hint of hack n slash style fighting with the click-to-attack system, and it looks clean. the gameplay you see is pre-alpha. the combat is going to get a LOT of work done.
IdleWolf wrote: » Lafi wrote: » IdleWolf wrote: » I think if you're going to do a weapon system, it should have a hack n slash type feel to an extent, with spells added on top for additional beautification and greater variety in playstyles. Maybe similar to Vindictus for the melee combat? One thing I really enjoyed about that game was the manipulation of physics and the destruction of the environment. Watching the gameplay footage, there does seem to be a hint of hack n slash style fighting with the click-to-attack system, and it looks clean. the gameplay you see is pre-alpha. the combat is going to get a LOT of work done. Indeed. I think this game has more potential than any I've seen before and I've played em all! A game that is for gamers, by gamers, will see many of the flaws that have repeatedly popped up game after game resolved (I hope and believe!)