Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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About alpha/beta access.
Am I correct in saying that there will be a beta that having access to beta1-2 will not allow you to particpate in and that these players will not have their progression reset at launch?
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There are two betas, which you can get access to still. The servers will be wiped before the game goes live.
There are some kickstarter packages that have either 1 or 2 days (depending on teh pack) of early access to the live servers - much like almost every other MMO ever has done.
This early access though will be at a time when node progression is turned off. Since node progression is turned off, there is a very low maximum level of content, as content level is tied to node level.
What this means is that these players will not really be able to do all that much for those first one or two days. By the end of the third day (maybe the fourth, at the most) the difference between those that had early access and those that didn't will be completely gone.
I mean i wouldnt say itd be completely gone, but that definitely depends on if a player is hardcore or not, if they start ahead they have a subtle chance to stay ahead
In most games, sure.
Not in this one though.
Since the level of content is tied to the level of nodes, players can't really progress faster than the nodes around them.
Since node leveling won't be turned on until full access (and we don't even know if it will be right away then), there will be a situation where player that were already in the game for a day or two won't be able to level up, while those that are just starting will be able to.
Even if it doesn't happen in the first day or two, since there will essentially be a block to all of the fastest leveling players in the game with each node level increase, there will be multiple times when actual character progression will be unable to continue until a node is progressed.
I'm noticing a lot of very traumatised MMO refugees coming from all sorts of failed games, with a lot of fears (understandably). I'm one of them myself.
Don't worry. You will not feel at a disadvantage for starting 2 days later than a few people. I am 100% certain of it. They won't even be able to progress because of the nodes like ^ said.
The only real advantage I see early-starters having is they will get the chance to form relationships in-game for 2 whole days... But we can do that too outside of the game if we want to!
I've never heard of any game ending headstart packages that you could only ever get on KS before alpha 1 even starts. Having everyone else start 2 days late is comeplete p2w especially since we dont even have alpha and everyone else is already locked out of the option. Normally headstart options run up to a month or 2 before launch.
it isn't an advantage because you cant level nodes, so you cant reach stuff higher than levels 10 to 20
https://knightsofember.com/forums/members/winner909098.54
As they have mentioned, the only material advantage that the Headstart people will get is that they will get to choose their node location, but only slightly more than everyone else, since they are level capped anyway.
Virtue is the only good.
If a level 20 ganks a level 1 though they'll instantly become corrupt and face the risk of losing xp and all their gear. Theyll also have much better things to do when the nodes can finally progress then pick on level 1 player. The main reason they're doing the head start is to spread out the server population so you don't have 10k players in a single zone trying to log in all at once........at least it's not a 15 day head start like some Korean mmo's are starting to push.
You wait about 6-12 months
Err...
Wow is about the worst example you could use for a comparison here.
We're talking an open world PvP game with resource scarcity, a couple days to level up ahead of the crowd and have free reign of resource gathering is certainly a notable boon, and I don't think it's right at all to outright dismiss concerns about it.
That said, there are only a handful of headstart servers. Just join a different one.
It's pretty common.