Nightly wrote: » Ganking is nearly a non issue in MMOs except for a very slim minority, which is why i think the corruption is over-punishing.
Nightly wrote: » Technically (and it actually is a repeated game which most people get wrong about game theory), both parties benefit from engaging in the fight with each other, both go purple and take a reduction. However, as so many people who hate PVP have already described, they do not under and circumstances want to fight. Currently anyone who doesnt want to fight can spite the attacker by dying a few times to rack up their corruption until they are readily killed with the current debuffs, or otherwise greatly inconvenienced. Ganking is nearly a non issue in MMOs except for a very slim minority, which is why i think the corruption is over-punishing. PVP in MMOs has always been about resources. If I want to grind at the best exp/hr spot, and someone comes to contest, I will flag up and try to kill them. If they kill me, they deserve the spot and ill go somewhere else, if i beat them, im staying. If its close maybe i try a few more times. The problem comes when someone isnt strong enough to kill you for the spot but can keep taking mobs forcing you to kill them or leave anyway. NBD if you can just keep killing them over and over with only a reasonable nuisance. Similar experience to control rare gathering resources. Maybe thing will work out where most people will fight back so that everyone loses less in the exchange, but i doubt it.
Aardvark wrote: » I think unless I am in a group I will often refuse just to smack the attacker with corruption as that is even better than defeating them
Nightly wrote: » Aardvark wrote: » I think unless I am in a group I will often refuse just to smack the attacker with corruption as that is even better than defeating them This is exactly the problem. Why would anyone pvp if this is the usual case? if this is a pvp game then lets not beat around the bush.
Caeryl wrote: » Getting tired of all this whining about corruption from the biggest carebears of all: gankers
Healawin wrote: » The easiest way to fix this would be to have a wow type ghost system where the non-pvp player has to take a decent chunk of time to get back to their corpse. That way, if you go corrupt to kill them, they not only lose items but also are removed from the area for a bit so you can kill the mobs you need or gather the crafting material you want.
winner909098 wrote: » Caeryl wrote: » Getting tired of all this whining about corruption from the biggest carebears of all: gankers exactly! the corruption is designed to stop gankers from attacking noobs as it isn't profitable; take it out and ganking will annoy anyone mastering a gathering profession.
Nightly wrote: » winner909098 wrote: » Caeryl wrote: » Getting tired of all this whining about corruption from the biggest carebears of all: gankers exactly! the corruption is designed to stop gankers from attacking noobs as it isn't profitable; take it out and ganking will annoy anyone mastering a gathering profession. Why would anyone attack you for no reason? Ultimately, a few people who want to go deep corruption might do this, but thats what, a fraction of a percent of all players? We can design a system that punishes these players without breaking the necessary PVP to compete for the best exp and resources.
hazardnumberseven wrote: » Since we haven't played with the systems yet, I can only use my imagination .. but I think there might be ways to combat being griefed by someone who is trying to just stack you up with corruption. For example, you only get corruption if you kill them .. So you could still CC them or whatever to get the nodes/kills. You're playing aggressively here, but you haven't killed and looted them. If they try to do the same to you, then they are a combatant and you can put an end to their trolling.
hazardnumberseven wrote: » If you're asking me for my own personal opinion, I would much rather no corruption system at all. BUT! I support the corruption system because I like the idea behind it, and I respect the PvE players who also want to share this world with me, but if there was a PvP server with no corruption, you know I'd be on it like ants on sugar.
Aardvark wrote: » If you don't want corruption there is an easy 2 part solution 1) Don't target low levels 2) If someone refuses to fight back walk away before you kill them
Nightly wrote: » Aardvark wrote: » If you don't want corruption there is an easy 2 part solution 1) Don't target low levels 2) If someone refuses to fight back walk away before you kill them Great, I dont plan on killing low level players. What should i do when someone starts competing for my grind spots? Or tries to steal my ore/plants/etc. At first i probably do ask: "I was here first, hop please" Lets be honest though, if they are already competing they are not willing to go somewhere else. When he tells me to fuck off theres not much recourse to be had.
Nightly wrote: » Why would anyone attack you for no reason? Ultimately, a few people who want to go deep corruption might do this, but thats what, a fraction of a percent of all players?