Neurath wrote: » Health won't be displayed like WoW or other MMOs, there will only be indicators of health so you could accidentally kill a person and become corrupted. Making invulnerable players for streamers is a bad idea. Streamers should play the same game we all play. They are not forced to stream. Edit: There is a threshold on the amount of damage you can take in a timeframe - its called Character Death.
Neurath wrote: » There is no fast travel. If the streamer is silly enough to stay in one place for ages and try to solo then they would face potential griefers. In Ashes group activities will be more numerous than solo activities and even solo activities would see you more mobile. Griefers are griefers to streamers and non-streamers alike. It would be difficult for a griefer to continue to grief if they are corrupted and lose their items. It would be more entertaining if the streamer killed the griefer rather than being a care bear and moaning about Griefers.
Neurath wrote: » As I will be a Bounty Hunter - I'm falling in love with streamers, if streamers will give me a steady flow of corrupted players to hunt I would encourage more streamers. I've seen too many streamers get given Gold, Items, Power Levelling and carried in groups to give them even more advantages - PvP will have Hard Counters, I do not think a Streamer should be a Hard Counter to all and sundry. Edit: People grief streamers for a reaction, don't give any reaction except to kill a griefer and the situation resolves itself. We all get ganked in other games, it might not happen in Ashes but I bet someone will be ganked.
hazardnumberseven wrote: » How are streamers going to make content if they can get stream sniped? The same way as every other game. There are some games with streamer-protections though, that replace names with randomly generated ones... If something like this is adopted, and you're constantly on the move it shouldn't be possible to be stream sniped, because there's no fast travel. Also, 1000 fresh level 1s will probably not be much threat to a properly established player. If they attack you, you can kill them. But to be quite honest, this seems like an insignificant problem only a handful of people will ever experience, and it's entirely their own fault.
CaptainChuck wrote: » Neurath wrote: » As I will be a Bounty Hunter - I'm falling in love with streamers, if streamers will give me a steady flow of corrupted players to hunt I would encourage more streamers. I've seen too many streamers get given Gold, Items, Power Levelling and carried in groups to give them even more advantages - PvP will have Hard Counters, I do not think a Streamer should be a Hard Counter to all and sundry. Edit: People grief streamers for a reaction, don't give any reaction except to kill a griefer and the situation resolves itself. We all get ganked in other games, it might not happen in Ashes but I bet someone will be ganked. Wow. You really don't understand anything do u? I'm not a streamer but i don't want a streamer that i like, playing the game, but not being able to enjoy it just because several hundred players are griefing him. What do u mean by "not give any reaction"? Are u stupid? How do u expect players to not react when they are constantly dying and not being able to enjoy the game? Ghosting is a relevant thing for almost every popular streamer, in almost every game they play. So its MUCH MUCH more relevant in a game with an open world pvp system. Streamers are crucial to any game in order to bring popularity for that game. Just look at just how much AoC gained from Steven interviewing Asmongold. His viewership was insane during the interview, near 70k. If a streamer like that comes to play ur game and has his experience ruined by constant pKs, it will reflect ur game in a negative light.
CaptainChuck wrote: » hazardnumberseven wrote: » How are streamers going to make content if they can get stream sniped? The same way as every other game. There are some games with streamer-protections though, that replace names with randomly generated ones... If something like this is adopted, and you're constantly on the move it shouldn't be possible to be stream sniped, because there's no fast travel. Also, 1000 fresh level 1s will probably not be much threat to a properly established player. If they attack you, you can kill them. But to be quite honest, this seems like an insignificant problem only a handful of people will ever experience, and it's entirely their own fault. STREAMERS STREAM THEIR GAME. From CHARACTER SELECT to END GAME. So how do u become a properly established player if u don't GET THERE in the first place? I'm surprised at how little you guys understand about streamers and their viewers. Also the idea about constantly being on the move is ridiculous. Why force someone to keep moving instead of questing in his region of interest? Even if they do keep moving, eventually they are going to be able to catch the streamer anyways. So I don't understand what ur saying.
Neurath wrote: » I've played alongside a streamer and me and the streamer only did PvP. We did no PvE. We fought whoever came, whenever they came, we killed many, we died sometimes. If you stream in a PvP Server you have to accept that there will be griefers. I played MMOs before Twitch existed and before Youtube existed. There were many people who did too. Most streamers stream on PvE Servers because they don't want the hassle. Those who accept the terms and conditions of the PvP Style Servers will be the most popular. Not because they are ganked but because they are taking the ultimate risks. The whole thrill of streaming in a PvP Environment is because of the PvP Element. You can't expect a whole Game Concept to be changed for a streamer, its not streamer world, its Ashes of Creation.
hazardnumberseven wrote: » CaptainChuck wrote: » Neurath wrote: » As I will be a Bounty Hunter - I'm falling in love with streamers, if streamers will give me a steady flow of corrupted players to hunt I would encourage more streamers. I've seen too many streamers get given Gold, Items, Power Levelling and carried in groups to give them even more advantages - PvP will have Hard Counters, I do not think a Streamer should be a Hard Counter to all and sundry. Edit: People grief streamers for a reaction, don't give any reaction except to kill a griefer and the situation resolves itself. We all get ganked in other games, it might not happen in Ashes but I bet someone will be ganked. Wow. You really don't understand anything do u? I'm not a streamer but i don't want a streamer that i like, playing the game, but not being able to enjoy it just because several hundred players are griefing him. What do u mean by "not give any reaction"? Are u stupid? How do u expect players to not react when they are constantly dying and not being able to enjoy the game? Ghosting is a relevant thing for almost every popular streamer, in almost every game they play. So its MUCH MUCH more relevant in a game with an open world pvp system. Streamers are crucial to any game in order to bring popularity for that game. Just look at just how much AoC gained from Steven interviewing Asmongold. His viewership was insane during the interview, near 70k. If a streamer like that comes to play ur game and has his experience ruined by constant pKs, it will reflect ur game in a negative light. Going to go ahead and report this thread for toxicity... Also I have a strong suspicion you're trolling and we're all taking the bait.
CaptainChuck wrote: » Neurath wrote: » I've played alongside a streamer and me and the streamer only did PvP. We did no PvE. We fought whoever came, whenever they came, we killed many, we died sometimes. If you stream in a PvP Server you have to accept that there will be griefers. I played MMOs before Twitch existed and before Youtube existed. There were many people who did too. Most streamers stream on PvE Servers because they don't want the hassle. Those who accept the terms and conditions of the PvP Style Servers will be the most popular. Not because they are ganked but because they are taking the ultimate risks. The whole thrill of streaming in a PvP Environment is because of the PvP Element. You can't expect a whole Game Concept to be changed for a streamer, its not streamer world, its Ashes of Creation. Bro i highly recommend u refrain from typing. Your view of the game is absolutely selfish. I'm not talking about the kind of streamers that have small viewerships. Im talking about 10k+ viewership streamers that might play the game. So NO, its not ok for streamers to not be able to enjoy pvp just because they are streamers. You HAVE to put restrictions in place to accomodate them as they're a crucial part of every game.
hazardnumberseven wrote: » CaptainChuck wrote: » Neurath wrote: » I've played alongside a streamer and me and the streamer only did PvP. We did no PvE. We fought whoever came, whenever they came, we killed many, we died sometimes. If you stream in a PvP Server you have to accept that there will be griefers. I played MMOs before Twitch existed and before Youtube existed. There were many people who did too. Most streamers stream on PvE Servers because they don't want the hassle. Those who accept the terms and conditions of the PvP Style Servers will be the most popular. Not because they are ganked but because they are taking the ultimate risks. The whole thrill of streaming in a PvP Environment is because of the PvP Element. You can't expect a whole Game Concept to be changed for a streamer, its not streamer world, its Ashes of Creation. Bro i highly recommend u refrain from typing. Your view of the game is absolutely selfish. I'm not talking about the kind of streamers that have small viewerships. Im talking about 10k+ viewership streamers that might play the game. So NO, its not ok for streamers to not be able to enjoy pvp just because they are streamers. You HAVE to put restrictions in place to accomodate them as they're a crucial part of every game. No, they don't have to put restrictions in place to accommodate them. No, they won't put restrictions in place to accommodate them. No, they're not a crucial part of every game or any game.