hazardnumberseven wrote: » Do not cater to the masses. Every game goes down the same path. It starts with a vision and a design. People come and want to change it, more people will come if you make it more accessible to more people. More people come, you are rewarded with more money. That means what I did is GOOD and SUCCESSFUL right? (no) .. You continue to broaden your audience, attracting even more people and more money. No one can claim you're failing because you keep getting richer and more popular, but there you go ... another WoW clone, another false-MMO dead.
Hansrutger wrote: » RNG is not a system, it's not a feature, neither does it realistically exist. Do not put RNG layers on top of each other, ever. It was never fun and it will never be fun. People who played retail WoW will understand what I mean.
George Black wrote: » Steven has played my fav mmo, L2. I see a lot of similarities and Im extremelly happy about the way he thinks of mmos (open world, risk/reward, no end game mentality but a player driven story). Only the classes worry me. My advise is 15 solid classes Warrior Rogue Ranger Holy tank Dark tank Necro Basic mage Battlemage Dot Mage Summoner (elements and mythical animals) Bard Bladedancer Healer Beastmaster Barbarian each class should have abilities that are based on 3 weapons, as well as theme abilities and finally function abilities (tank, heal, dps, buffer). Then again, Ill play fighter/fighter or the meta fighter combo and Ill be ok.
phdmonster wrote: » George Black wrote: » Steven has played my fav mmo, L2. I see a lot of similarities and Im extremelly happy about the way he thinks of mmos (open world, risk/reward, no end game mentality but a player driven story). Only the classes worry me. My advise is 15 solid classes Warrior Rogue Ranger Holy tank Dark tank Necro Basic mage Battlemage Dot Mage Summoner (elements and mythical animals) Bard Bladedancer Healer Beastmaster Barbarian each class should have abilities that are based on 3 weapons, as well as theme abilities and finally function abilities (tank, heal, dps, buffer). Then again, Ill play fighter/fighter or the meta fighter combo and Ill be ok. So, you basically want them to butcher the entire idea of classes not being equipment bound and shoot themselves in the balls. You currently have 8 classes with 8 flavors each and who knows how many styles within these flavors. You want to butcher that too.
Tsukasa wrote: » Don't let people run around in the city with their underwear. If they can, they will, and it is disgusting. Pathetic attention seekers.
George Black wrote: » It doesnt matter what anyone wants. So check your tone
phdmonster wrote: » George Black wrote: » It doesnt matter what anyone wants. So check your tone My tone is fine. Not being able to take criticism on your ideas however... yikes.
George Black wrote: » phdmonster wrote: » George Black wrote: » It doesnt matter what anyone wants. So check your tone My tone is fine. Not being able to take criticism on your ideas however... yikes. Fanboysm doesnt contribute anything. So yeah. You annoy me with your generic "butcher" post. I rly dont want to be critisized by people with no real possition on subjects. Empty noise
George Black wrote: » The topic is about what lessons should be learned from other mmos. The lesson is that "play as you want" ends up being the total opposite, with meta being the tyrrant Better have real variety than artificial. Now go away.