Namil wrote: » Can't remember when I actually ever directed this at Intrepid.
If you're exhausted, that's fine. But that doesn't give you a special right to act like a warm glow shines out of your asses because you don't want to talk about a specific subject anymore
noaani wrote: » Now, if you are able to come up with any other potential exploits that you can see in the corruption system, I'd be happy to reply to you with a very easy work around to it.
Namil wrote: » Even better, if you have spoken about this in detail and have covered these exploits and thought of work-arounds then why don't you literally just share that information and your ideas instead of talking to someone who genuinely just wanted an active conversation about this system like they've done something wrong.
noaani wrote: » I believe corrupt players are unable to trade with others. There is also the probability that corrupt players won't be able to unequip items. These two things should completely negate the above ways to "game" the system.
hazardnumberseven wrote: » Covid19 wrote: » Is anyone else worried about how much 'corrupted' players get cut off the game, I keep seeing that corrupted players shouldn't be able to do this or that. Like from what ive heard at a point it becomes close to impossible to win a fight due to some sort of de buffs or something that's applied when they're toxic enough, and every day I seem to come on its another thing they cant do, now ive got no actual proof of whats been put in place but ive heard at some point they cant put or take off armor, they cant trade, they cant damage thats all i can be assed to write but it seems like at a point they've just got to take an L and die a few times to actually have any sort of chance again at doing what I guess they like doing Yes, I'm worried. Waiting to learn more, and especially to see the system in action first though. One thing that alleviates my concern is that I don't think corruption will be nearly as common as people think, because you only get it if they don't fight back, and if they don't fight back the victim stands to lose twice as much (harsher penalties) than if they did fight back. This gives a strong incentive for people to engage in the conflict rather than just ignore it.
Covid19 wrote: » Is anyone else worried about how much 'corrupted' players get cut off the game, I keep seeing that corrupted players shouldn't be able to do this or that. Like from what ive heard at a point it becomes close to impossible to win a fight due to some sort of de buffs or something that's applied when they're toxic enough, and every day I seem to come on its another thing they cant do, now ive got no actual proof of whats been put in place but ive heard at some point they cant put or take off armor, they cant trade, they cant damage thats all i can be assed to write but it seems like at a point they've just got to take an L and die a few times to actually have any sort of chance again at doing what I guess they like doing
Namil wrote: » phdmonster wrote: » It is important to note that YOU DO NOT DELEVEL. Essencially you get locked experience and that reduces your combat efficiency. But what about end game, when the players are max level? How is experience even going to be a factor when people aren't even getting exp anymore? Unless they move onto a new bar which represents something in the place of experience debt from corruption.
phdmonster wrote: » It is important to note that YOU DO NOT DELEVEL. Essencially you get locked experience and that reduces your combat efficiency.
Anranir wrote: » Not being able to unequip gear or trade items is a good failsafe but doesn't remove the option of a freindly player just killing said player, looting the item and trading it back to them. You could make the loot dropped from a coorrupted player to limit that though.
Keith wrote: » SHHHHHH people don't like you talking about issues with griefers. According to the forums it's a big no no BTW I totally agree with everything you said and may it be said, there will be no shortage of griefers ruining the experience of players wanting to try the game and being the deciding factor for why they quit.
Keith wrote: » Right now I can think of 3 major issues:1) Players can easily take their important equipment and crafting reagents and store them in a safe place and wait for bounty hunters to kill them so the whole point of the corruption system would boil down to an eye for an eye, rather than an eye for your gear (if that makes sense).2) Having familiar faces kill you over and over to remove the corruption rating, this would mean that people are free to grief and kill as many players as they'd like with few repercussions and this is especially going to be a problem when exp isn't a factor at max level.3) Group PvP and directly trading stolen goods to players who are marked as a non-combatant to minimise loss in case of death. SHHHHHH people don't like you talking about issues with griefers. According to the forums it's a big no no BTW I totally agree with everything you said and may it be said, there will be no shortage of griefers ruining the experience of players wanting to try the game and being the deciding factor for why they quit.
Keith wrote: » U5urPator wrote: » Keith wrote: » SHHHHHH people don't like you talking about issues with griefers. According to the forums it's a big no no BTW I totally agree with everything you said and may it be said, there will be no shortage of griefers ruining the experience of players wanting to try the game and being the deciding factor for why they quit. You just like to create drama don't you? If you don't and you genuinely are this jaded, look at the top of the page and read the post of @noaani. And you will see I am not the only one that judges your line of inquiry as problematic. Also, if you're so worried, i don't mind you not playing the game. In fact, I believe it would be a nicer experience without passive aggressive hyper casuals, that try to bombard everything that isn't their opinion. What is wrong with concerning myself with the health of AoC. No reason to stifle somebody's take on an issue because you disagree with it.
U5urPator wrote: » Keith wrote: » SHHHHHH people don't like you talking about issues with griefers. According to the forums it's a big no no BTW I totally agree with everything you said and may it be said, there will be no shortage of griefers ruining the experience of players wanting to try the game and being the deciding factor for why they quit. You just like to create drama don't you? If you don't and you genuinely are this jaded, look at the top of the page and read the post of @noaani. And you will see I am not the only one that judges your line of inquiry as problematic. Also, if you're so worried, i don't mind you not playing the game. In fact, I believe it would be a nicer experience without passive aggressive hyper casuals, that try to bombard everything that isn't their opinion.
CaptainChuck wrote: » That's because ur blinded by your passion to be a bounty hunter. The system is fairly easy to exploit as it stands right now. On average, the no. of pkers will be higher than the no. of bounty hunters. Some will also be of the same level/higher level than the bounty hunter. This means that there is no guarantee that a bounty hunter can help a person who is being constantly griefed by multiple people as he might get killed as well. Even if it was a single high level target targeting low levels, its going to be difficult to find bounty hunters of similar level that might come to take him out because of the no. of pkers on average being greater than the no. of bounty hunters.
Srky wrote: » @Namil TRUE everything you wrote in you'r first post. Corruption wont prevent some players to ruin other player gameplay, even if needed for them to re-create new character and to do the same thing. One more thing, AoC will be so anti streaming/streamer game. I can already see stream sniping (even with stream delay) and ganking just to ruin their 'life', killing their mount (it might be ok killing mount for first or second time, but after that they'll just leave game or play it only off stream sometimes), and so on...