Yepod wrote: » The corruption system overall sounds very good but there is a something that peaked my interest about it. Put it in action where one guy minding his own business and there is three players running up being 'not so kind communitymembers' and they start attacking this fellow pedestrian. All three of them hit one ability/spell and the last blow kills him. Who will recieve the penalty? The killer or those participating in damaging the fellow? Let's add to that and say this fellow manages to survive those three attacks and one random guy sees this guy being bullied and attends to aid him in combat. The hero starts attacking the bandits and successfully kills one of them before they get the chance to attack. Will this hero get corruption for his aid or will he end up being the hero he meaned to be? (Im adding that this pedestrian minding his business never attacks anyone.)
unknownsystemerror wrote: » Both wrong. Corruption is given for killing blow.
Yepod wrote: » Hero stays the hero.
Lafi wrote: » Yepod wrote: » Hero stays the hero. hero would become/stay as a combatant though. since he has to flag to be attacking a non-corrupt player.