DontTouchMyHoHos wrote: » phdmonster wrote: » Alright, so what's your solution to the problem? Like, the developers have already aknowledged that it is one. I get wanting to voice a concern, but just saying 'x is bad' is not really helping anyone. Steven wanted people like me to come to the forums and post my thoughts. Im not well versed in how to design a solution. Saying X is bad is exactly what Steven said in his AMA. To come here and talk about experiences. You dont discuss bugs and say, "Well if you dont know how to fix the bug why did you post." Im not paid to create solutions, but I do know as a consumer what I do and dont like, which is what Stevens wanted me to voice.
phdmonster wrote: » Alright, so what's your solution to the problem? Like, the developers have already aknowledged that it is one. I get wanting to voice a concern, but just saying 'x is bad' is not really helping anyone.
phdmonster wrote: » DontTouchMyHoHos wrote: » phdmonster wrote: » Alright, so what's your solution to the problem? Like, the developers have already aknowledged that it is one. I get wanting to voice a concern, but just saying 'x is bad' is not really helping anyone. Steven wanted people like me to come to the forums and post my thoughts. Im not well versed in how to design a solution. Saying X is bad is exactly what Steven said in his AMA. To come here and talk about experiences. You dont discuss bugs and say, "Well if you dont know how to fix the bug why did you post." Im not paid to create solutions, but I do know as a consumer what I do and dont like, which is what Stevens wanted me to voice. As i said, you are entitled to an opinion and to voice a concern Don't do everything a stranger on the internet tells you to do. Who knows what they might ask of you next?
DontTouchMyHoHos wrote: » phdmonster wrote: » DontTouchMyHoHos wrote: » phdmonster wrote: » Alright, so what's your solution to the problem? Like, the developers have already aknowledged that it is one. I get wanting to voice a concern, but just saying 'x is bad' is not really helping anyone. Steven wanted people like me to come to the forums and post my thoughts. Im not well versed in how to design a solution. Saying X is bad is exactly what Steven said in his AMA. To come here and talk about experiences. You dont discuss bugs and say, "Well if you dont know how to fix the bug why did you post." Im not paid to create solutions, but I do know as a consumer what I do and dont like, which is what Stevens wanted me to voice. As i said, you are entitled to an opinion and to voice a concern Don't do everything a stranger on the internet tells you to do. Who knows what they might ask of you next? You mean the creative director of AoC. That stranger?
Undead Canuck wrote: » In my opinion, there is no difference than me running 2 computers side by side and me and my partner / friend running 2 computers side by side. Since both boxes have people at them and are in the same room, that would technically be multiboxing.
loyheta wrote: » In my opinion there is zero legitimately good reason to multibox. There is only profit at the cost of more subs (literally paying to profit).
Srky wrote: » Steven and AoC team could make that you can open up to 2 maximum clients (per pc) if players want multiclienting. It wouldnt ruin other players gameplay or server economy.
loyheta wrote: » If they rule that controlling characters simultaneously is botting then I'm much much much more comfortable. If people can use separate physical computers to control them then I'm slightly more comfortable. If they say that using virtual computers to control multiple characters with one mouse and keyboard I don't see how that isn't more like the first type than the second. If people want to pay $32 to have once character put another on follow to run around gathering ore or healing them while their main dps, I can live with that. As long as they are controlled with separate devices.
noaani wrote: » loyheta wrote: » In my opinion there is zero legitimately good reason to multibox. There is only profit at the cost of more subs (literally paying to profit). In the games I have multiboxed in, it has cost me more in game currency than I have made out of it. That is because the reasons for me doing it are purely to do with challenge. It is the only way to actually find challenge in some games. Perhaps the most interesting part of all of this is how most people actually can't even spot a multiboxer. I have quite often had groups kind of form around me while boxing in various games with open dungeon content - I'd be running around with a tank, a healer and a DPS just minding my own business, and some random passer by would ask if they could join. I'd often (though not always) say yes, and then we'd go on killing more stuff. The number of times I'd have one of these players get in to discussions with multiple characters that I was running is actually astonishing. On the other hand, I sometimes play with my nephew who - due to issues with his fingers is unable to always manually direct his character, so often puts it on auto follow (he is one of the best single group healers I have ever played with though). People see the healer auto following the tank and start complaining about multiboxing - even though there is none of that happening at that point in time. At it's very worst, multiboxing is something that people think is bad, but that never actually has any impact on them. At best, it is a thing that people can be among for hours and not even realize. Botting, on the other hand, is easy to spot and has potential negative issues.
DontTouchMyHoHos wrote: » noaani wrote: » loyheta wrote: » In my opinion there is zero legitimately good reason to multibox. There is only profit at the cost of more subs (literally paying to profit). In the games I have multiboxed in, it has cost me more in game currency than I have made out of it. That is because the reasons for me doing it are purely to do with challenge. It is the only way to actually find challenge in some games. Perhaps the most interesting part of all of this is how most people actually can't even spot a multiboxer. I have quite often had groups kind of form around me while boxing in various games with open dungeon content - I'd be running around with a tank, a healer and a DPS just minding my own business, and some random passer by would ask if they could join. I'd often (though not always) say yes, and then we'd go on killing more stuff. The number of times I'd have one of these players get in to discussions with multiple characters that I was running is actually astonishing. On the other hand, I sometimes play with my nephew who - due to issues with his fingers is unable to always manually direct his character, so often puts it on auto follow (he is one of the best single group healers I have ever played with though). People see the healer auto following the tank and start complaining about multiboxing - even though there is none of that happening at that point in time. At it's very worst, multiboxing is something that people think is bad, but that never actually has any impact on them. At best, it is a thing that people can be among for hours and not even realize. Botting, on the other hand, is easy to spot and has potential negative issues. You cant see a virus, but it still exists and still affects things. Simply not being able to tell its happening or not seeing it is a moot point. Since you yourself arent able to tell, it doesnt mean it exists. It is still an advantage given to someone who pays more.
noaani wrote: » DontTouchMyHoHos wrote: » noaani wrote: » loyheta wrote: » In my opinion there is zero legitimately good reason to multibox. There is only profit at the cost of more subs (literally paying to profit). In the games I have multiboxed in, it has cost me more in game currency than I have made out of it. That is because the reasons for me doing it are purely to do with challenge. It is the only way to actually find challenge in some games. Perhaps the most interesting part of all of this is how most people actually can't even spot a multiboxer. I have quite often had groups kind of form around me while boxing in various games with open dungeon content - I'd be running around with a tank, a healer and a DPS just minding my own business, and some random passer by would ask if they could join. I'd often (though not always) say yes, and then we'd go on killing more stuff. The number of times I'd have one of these players get in to discussions with multiple characters that I was running is actually astonishing. On the other hand, I sometimes play with my nephew who - due to issues with his fingers is unable to always manually direct his character, so often puts it on auto follow (he is one of the best single group healers I have ever played with though). People see the healer auto following the tank and start complaining about multiboxing - even though there is none of that happening at that point in time. At it's very worst, multiboxing is something that people think is bad, but that never actually has any impact on them. At best, it is a thing that people can be among for hours and not even realize. Botting, on the other hand, is easy to spot and has potential negative issues. You cant see a virus, but it still exists and still affects things. Simply not being able to tell its happening or not seeing it is a moot point. Since you yourself arent able to tell, it doesnt mean it exists. It is still an advantage given to someone who pays more. Except it isn't. Tell me exactly which part of the following is where you draw the line. I have two computers side by side. Both have an account running, I am playing one, my significant other is playing the other. I occasionally press a button on my significant others computer to help out, when there is a thing needing to be done that they have missed. I press more buttons than my significant other, even though they are still there and still playing. I press all buttons on both accounts, even though my significant other is still there, still sitting at that one computer. My significant other gets up to make a sammich, I keep playing. Somewhere in there, there is a line that was crossed, and I want to know where you think it is. Before answering, please keep in mind that the next question I have for you will be suggestions as to how Intrepid would be able to discern exactly if a situation arises where that line has been crossed.
Neurath wrote: » Botting is running scripts/macros which enable you not to be present at all, botting requires no input. Multi Boxing requires input from the player. Scripts can be used to enable multi-boxing but the player is in control of multi-boxing. Botting has no input from a player except to begin the processes. Multi Accounting lets you harness Alts in direct unity with a Main. Multi Accounting is often used when PvP Experience is enabled. You just kill your alts repeatedly until the maximum level is gained. Multi Accounting is required for Multi Boxing, but Multi Accounting isn't always needed for Botting. You can use Multi Accounting with Botting, and multi-accounting is the bridge to all three situations, but, multi-accounting has numerous purposes and it is impossible to say how advantageous multi-accounting will be in Ashes.
DontTouchMyHoHos wrote: » This thread isnt about botting
DontTouchMyHoHos wrote: » You dont even need a virtual environment to run multiple instances. isboxer is software that allows multiple instances in one environment.
nibiru97 wrote: » DontTouchMyHoHos wrote: » That is botting, and it is already on the radar to be policed. Multiboxing is being at multiple computers (even if they are virtual) and controlling each by yourself. DontTouchMyHoHos wrote: » You dont even need a virtual environment to run multiple instances. isboxer is software that allows multiple instances in one environment. I would assume that isboxer would fall under 3rd party software, which is not allowed.
DontTouchMyHoHos wrote: » That is botting, and it is already on the radar to be policed. Multiboxing is being at multiple computers (even if they are virtual) and controlling each by yourself.