Haraxa wrote: » @SSRogue Hey, I think I understand your point, but I have the feeling you're mixing three things, that should be seperated (and it isn't helpful that the developers use the term "corruption" for both and do not seperate it by different words).
CaptainChuck wrote: » SSRogue wrote: » Asking for a certain type of playstyle that allows you to have fun at the expense of others is a selfish thing. Yet again I have stated several times that I am in fact NOT wanting a system to reward griefing players, but I do acknowledge that killing either NPCs or some players can and honestly should be something that a bad faction would require a player to do, that being said you already have every opportunity to kill someone so that is not a valid reason to assume I want griefing. Conveying something based on many games worth of experiences is hard I guess, perhaps I am not the most articulate wordsmith, but I with a game as vast and AoC and with so much thought into all these systems, I just wanted to know from people currently testing or mayhaps a dev if there were any other systems for characters that want to be bad. An example: Player wants to be a follower or an NPC faction or religion that is dark natured. They require you to prove yourself by hunting a noble creature. Your next step is participating in a caravan sacking and donating a portion of the loot to the faction/religion and now you are in it. You get maybe an appearance change to look like a follower but you want more, so you seek out a quest line to really prove yourself. Maybe you are asked to actually become corrupted to taint yourself for the optimal title, or you stay completely away from pvp and you are asked to repeatedly do bad things to other NPCs in other nodes or religions. Maybe becoming part of this actually does make you bad and a rival religion who is the holiest of all holy can always be flagged to you. I dunno, I'm just curious as to the potential.
SSRogue wrote: » Asking for a certain type of playstyle that allows you to have fun at the expense of others is a selfish thing.
Vandersexxx wrote: » The best bad guys will be the ones who rise through the ranks in a community and then find a way to kill the leaders of a guild or node and steal. Pretend to be a normal player and then strike when no one expects it. I'm hoping to see some real treachery unfold in the future.
SSRogue wrote: » Maybe you are asked to actually become corrupted to taint yourself for the optimal title
noaani wrote: » SSRogue wrote: » Maybe you are asked to actually become corrupted to taint yourself for the optimal title Again, Steven has said that there won't be any encouragement to gaining corruption - as it is strictly reserved as a penalty. In the same way people that want to be good have to ind their own way to do that, people that want to be bad have to find their own way to do it.
SSRogue wrote: » For all you know AoC might make a server will no rules like Ultima Online did.
noaani wrote: » SSRogue wrote: » For all you know AoC might make a server will no rules like Ultima Online did. Intrepid have no interest in alternate ruleset servers.
SSRogue wrote: » Really now, cuz I have heard that they have tossed around the ideas for potential updates further down the road for servers to cater to groups like role players and certain siege war scenarios, once they see how players fit into the game and they start seeing community-wide wants.
Reign118 wrote: » I would personally like to see them allow people to host private servers with custom rule sets at some point.
SSRogue wrote: » noaani wrote: » SSRogue wrote: » For all you know AoC might make a server will no rules like Ultima Online did. Intrepid have no interest in alternate ruleset servers. Really now, cuz I have heard that they have tossed around the ideas for potential updates further down the road for servers to cater to groups like role players and certain siege war scenarios, once they see how players fit into the game and they start seeing community-wide wants.
noaani wrote: » Reign118 wrote: » I would personally like to see them allow people to host private servers with custom rule sets at some point. AAA MMO's don't do this. Honestly, any game that allows for private servers instantly loses it's MMO status.
Caeryl wrote: » SSRogue wrote: » noaani wrote: » SSRogue wrote: » For all you know AoC might make a server will no rules like Ultima Online did. Intrepid have no interest in alternate ruleset servers. Really now, cuz I have heard that they have tossed around the ideas for potential updates further down the road for servers to cater to groups like role players and certain siege war scenarios, once they see how players fit into the game and they start seeing community-wide wants. Steven has explicitly stated there will be no roleplay servers. Wherever you got your rumors, you should think twice about believing them
SSRogue wrote: » noaani wrote: » Reign118 wrote: » I would personally like to see them allow people to host private servers with custom rule sets at some point. AAA MMO's don't do this. Honestly, any game that allows for private servers instantly loses it's MMO status. Your very confined view on topics that aren't relevant to your personal likes makes you come across as very prudish.
It wasn't Steven himself it was an article written over a phone interview with a few people working on the game
BlackBrony wrote: » - you can potentially harass characters and drive them away from certain places. You can damage them, but not kill them. As long as you don't kill them, you're not corrupted - raid caravans - infiltrate guilds to get information about nodes or attacks - religions: haven't heard about religions being "good". There might be religions that require to steal stuff during a siege, for example. Now, on the other hand, things like: stealing from other players, forging, etc > this have direct negative impact to other players, and I don't think it should be encouraged. You can already scam people by just being really good at convincing, but that's more of trait of your personality, not your character. I think there are plenty of things you can do
noaani wrote: » SSRogue wrote: » noaani wrote: » [quote="Reign118;c-229047". This won't fly with me. It is a free world my friend, you can post whatever you want but I choose to no longer reply to you. You obviously have an agenda to defend your views (aka your facts) on a thread that is promoting conversation and exchange of ideas. I wish you the best of luck in your gaming life and your forum wars but I will not waste time on anything that isn't promoting constructive and creative ideas. I am not going to have a pissing contest in a forum on a game that isn't live or even completely finished being developed. 3 separate threads with you having others reach this point with you as I am, you sir are not a positive influence within this new and growing community.
SSRogue wrote: » noaani wrote: » [quote="Reign118;c-229047". This won't fly with me.
noaani wrote: » [quote="Reign118;c-229047".
SSRogue wrote: » 3 separate threads with you having others reach this point with you as I am, you sir are not a positive influence within this new and growing community.
SSRogue wrote: » Keep up the good posting everyone else!
SSRogue wrote: » Caeryl wrote: » SSRogue wrote: » noaani wrote: » SSRogue wrote: » For all you know AoC might make a server will no rules like Ultima Online did. Intrepid have no interest in alternate ruleset servers. Really now, cuz I have heard that they have tossed around the ideas for potential updates further down the road for servers to cater to groups like role players and certain siege war scenarios, once they see how players fit into the game and they start seeing community-wide wants. Steven has explicitly stated there will be no roleplay servers. Wherever you got your rumors, you should think twice about believing them It wasn't Steven himself it was an article written over a phone interview with a few people working on the game and the person didn't say outright that they were doing anything but they said later down the road once they get a feel for how the community responds to the game and how the game evolves that they will consider branching out into new thing and specialized servers were one of them and the potential server types were roleplay, siege scenarios, and few other possible things. One of the female devs (I think) said she gets excited when they talk about the future of the game how they are so busy with everything right now but they love when they can plot out the future of the game because of how passionate everyone is on how great the game will turn out and how the community behind this game so far is amazing and already influencing some of their ideas.
Server types There won't be separate roleplaying (RP) servers.[81] There won't be separate PvE and PvP servers.[82]