Healawin wrote: » The big problem I see with multiple freeholds is that Steven mentioned in interviews that the freehold will be integral in the processing portion of the artisan system. He hasn't mentioned the specifics of how the processing system works but if it works similar to real life processing plants, then an extra freehold will obviously correlate to a higher output of processed materials.
Proceeding with this train of thought, the worst possible outcome is far more sinister. If freeholds are that important to the processing of raw materials, wealthy players could buy out as many freeholds as they can on the server with different accounts and effectively corner the market, forming a bottleneck where players will have to go through them to craft anything in the game. This, of course, is the absolute worst case scenario but the possibility exists and needs to be brought to the devs attention so it can be designed around appropriately.
noaani wrote: » Healawin wrote: » The big problem I see with multiple freeholds is that Steven mentioned in interviews that the freehold will be integral in the processing portion of the artisan system. He hasn't mentioned the specifics of how the processing system works but if it works similar to real life processing plants, then an extra freehold will obviously correlate to a higher output of processed materials. The thing here is that I don't see how an additional freehold could increase processing, unless the processing process is hands off. This seems somewhat counter to what Intrepid are doing with the rest of the game. If the processing system is one where you could place a stack of raw materials in an item and then come back in an hour, a day or what ever and have processed materials, then yes, there would be a definate advantage to having two freeholds. On the other hand, if the processing process is actually active, and requires players to pay at least more than half of their attention to it, then a second freehold isn't going to increase your processing production at all - you need a second pair of eyes for that. Proceeding with this train of thought, the worst possible outcome is far more sinister. If freeholds are that important to the processing of raw materials, wealthy players could buy out as many freeholds as they can on the server with different accounts and effectively corner the market, forming a bottleneck where players will have to go through them to craft anything in the game. This, of course, is the absolute worst case scenario but the possibility exists and needs to be brought to the devs attention so it can be designed around appropriately. If this happened, those players that are affected by this bottleneck could just set up their freehold to be able to process that same material. Seems like that would be a player that spent a whole lot of money to be ineffective at trying to be a bit if a dick.
noaani wrote: » People really do need to realize there is a difference between multiboxing and botting.
Healawin wrote: » You are assuming they have the ability to buy their own freehold. There is only a set amount freeholds available on the server and if you have multiple individual buying, 10, 20, or even 30 freeholds on different accounts the amount of freeholds available will quickly dwindle and, in turn, the price of freehold slots will sky rocket.
noaani wrote: » Healawin wrote: » You are assuming they have the ability to buy their own freehold. There is only a set amount freeholds available on the server and if you have multiple individual buying, 10, 20, or even 30 freeholds on different accounts the amount of freeholds available will quickly dwindle and, in turn, the price of freehold slots will sky rocket. You don't buy it, you place it - although technically you can buy them from other players. Either way, there will be place for several thousand freeholds on each server. In order for one player to have an impact on that, they would need substantially more than 30 accounts.
Healawin wrote: » noaani wrote: » Healawin wrote: » You are assuming they have the ability to buy their own freehold. There is only a set amount freeholds available on the server and if you have multiple individual buying, 10, 20, or even 30 freeholds on different accounts the amount of freeholds available will quickly dwindle and, in turn, the price of freehold slots will sky rocket. You don't buy it, you place it - although technically you can buy them from other players. Either way, there will be place for several thousand freeholds on each server. In order for one player to have an impact on that, they would need substantially more than 30 accounts. I guess this is a debate of scarcity. From what has been said, the servers are built around concurrent player numbers between 8-10k. Now if there are similar or larger number of freehold plots available then you are probably right and it wouldn't be much of an issue. However, I was under the impression that free holds had a far lower availability and that they would be the most expensive node housing a player could buy. Even if there are upwards of 4-5k freehold locations, having players buy multiple freehold would drastically increase the land price for freehold plots and lead to rich players creating housing monopolies in specific nodes.
Undead Canuck wrote: » But people have said that having access to more than 1 Freehold is P2W. And first you say that access to multiple Freeholds is bad. Then you tell me that opening mine up is okay. That means people have access to more than 1. You cannot have it both ways.
Healawin wrote: » I'm not sure if you are trolling or not but I will answer assuming you are not. The definition of P2W is a player using real world currency to gain an advantage over players in the game.
noaani wrote: » Healawin wrote: » I'm not sure if you are trolling or not but I will answer assuming you are not. The definition of P2W is a player using real world currency to gain an advantage over players in the game. Here is a question for you though, is anyone with two or more accounts gaining any advantage that they are not actually working in game towards? If not, then I would suggest that anything such a player has in game is something they have earned in game - which is decidedly not pay to win.
Healawin wrote: » Undead Canuck wrote: » But people have said that having access to more than 1 Freehold is P2W. And first you say that access to multiple Freeholds is bad. Then you tell me that opening mine up is okay. That means people have access to more than 1. You cannot have it both ways. I'm not sure if you are trolling or not but I will answer assuming you are not. The definition of P2W is a player using real world currency to gain an advantage over players in the game. In this case, that would be paying for multiple accounts to get access to multiple freeholds and thus gain a crafting advantage over other players. You letting others access your freehold is not pay to win because noone in the scenario is paying extra money to gain an advantage. Literally anyone who plays the game and joins a guild would have access to the same thing without spending more money.
Undead Canuck wrote: » Healawin wrote: » Undead Canuck wrote: » But people have said that having access to more than 1 Freehold is P2W. And first you say that access to multiple Freeholds is bad. Then you tell me that opening mine up is okay. That means people have access to more than 1. You cannot have it both ways. I'm not sure if you are trolling or not but I will answer assuming you are not. The definition of P2W is a player using real world currency to gain an advantage over players in the game. In this case, that would be paying for multiple accounts to get access to multiple freeholds and thus gain a crafting advantage over other players. You letting others access your freehold is not pay to win because noone in the scenario is paying extra money to gain an advantage. Literally anyone who plays the game and joins a guild would have access to the same thing without spending more money. You specifically said: 2. It give multi account players access to multiple free holds which are directly associated with resource processing output. Again, this is 100% pay to win. But pretty much everyone in the game will get access to multiple Freeholds. How is that P2W? So what if I pay for another account for the extra Freehold. That means that I now have access to 30 instead of 29 (me being in a guild...). Since it costs me more real cash as well as in game cash (taxes), how is that a problem? I can do resource processing at any Freehold. And (as far as I know) they have never said that there will be automatic processing. From what I have read, you will have to be there to process it. That means that I am spending the same amount of time processing as anyone else. If they have said there is automation, can I get a citation so I can read up on that as well? Edit: Sorry for the wall of text.
Healawin wrote: » To determine if something is P2W you must decide if by paying real world currency, you can lower the amount of work necessary to reach that goal.
nibiru97 wrote: » In what way does multi boxing ruin an economy. Someone multi boxing is not going to be able to hoard resources anymore than a group or guild of players.
Fae wrote: » I love how the goal is to not have any P2W in AOC. However, paying for another subscription and using 2 accounts at the same time is paying real money to gain an advantage in the game. That is very much P2W. I'm curious, is there any positive side to allowing multiboxing? There are clear cons, it gives an advantage over those who don't do it. Botting with it can ruin entire server economy, it takes away world resources and hoards them to one player, and it is borderline cheating in a PVP scenario. So there are clear good sides to not allowing it to fix those cons and issues. But what is the positive of allowing it? If multiboxing did not give any kind of an advantage, nobody would ever do it. Allowing multiboxing should be reconsidered heavily. It is P2W.
Atama wrote: » Tsukasa wrote: » Any multi-boxing is P2W. It doesn't matter how it works. Trolling.
Tsukasa wrote: » Any multi-boxing is P2W. It doesn't matter how it works.
Huzz wrote: » I am confused at the definition of modern-day multi-boxing.. Does multi-boxing no longer mean, One person playing Multiple Accounts at the same time... cause That IS multi-boxing and that is a form of P2W but multiple accounts played by multiple people from the same IP or House does not mean it's multi-boxing...