As it stands now if a non combatant attacks a corrupted they don't flag.
Resulting in a situations where the corrupted cannot defend himself without getting more corruption.
I personally don't get the reasoning, nor do I think this is the correct approach.
Corrupted already have massive death penalty, statdampening(which also is arguable but NOT the point of the post), and potential gear loss. I think that's enough alrdy.
Don't come at me with "you shouldn't have killed someone in the first place as reasoning" just imagine I killed a bot. And now ran into a random green that attacks me and I have to pray he doesn't attack me, or if he does I have to pray I'm faster than him?
I don't see how this aspect makes sense. Pls enlighten me!