GrizCO wrote: » Over the years I feel MMORPGs have become more of a race and less of an adventure. Graphics have gotten so beautiful but games lack the opportunity to appreciate it. I lose the immersion watching a village with players sprinting around towns like they are all on sugar crack. Or doing a quest that you have to rush through the NPC dialogue because your group just clicked through it. I think once the game reaches the stage of becoming a race to endgame, it becomes like any other game. Could slowing down mobility by limiting running to short bursts, removing armor to swim, armor weight effecting run burst duration, etc. make questing more meaningful, or would the real time needed make it more tedious? The slowness of foot travel could make mounted travel, horseshoes, animal maintenance, etc a necessity to become a professional adventurer. I think this would add a lot to PvP, having cavalry vs foot troops, ranged attacks would be more effective, rivers are effective choke points, etc.
Nagash wrote: » GrizCO wrote: » Over the years I feel MMORPGs have become more of a race and less of an adventure. Graphics have gotten so beautiful but games lack the opportunity to appreciate it. I lose the immersion watching a village with players sprinting around towns like they are all on sugar crack. Or doing a quest that you have to rush through the NPC dialogue because your group just clicked through it. I think once the game reaches the stage of becoming a race to endgame, it becomes like any other game. Could slowing down mobility by limiting running to short bursts, removing armor to swim, armor weight effecting run burst duration, etc. make questing more meaningful, or would the real time needed make it more tedious? The slowness of foot travel could make mounted travel, horseshoes, animal maintenance, etc a necessity to become a professional adventurer. I think this would add a lot to PvP, having cavalry vs foot troops, ranged attacks would be more effective, rivers are effective choke points, etc. you know you can just walk?
Boom wrote: » I can see OP's side of things, but we do not yet know just how big this world is going to feel yet.
Beateerr wrote: » Boom wrote: » I can see OP's side of things, but we do not yet know just how big this world is going to feel yet. Steven said in one of the interviews the other day that it's gonna take "multiple multiple" hours (by foot) to get from top left corner to bottom right corner of the map
Yuyukoyay wrote: » I think it'd be funny if you had a butt durability bar and when it's gone you can't use your mount until it fills back up. Only when it's completely full too.