Yuyukoyay wrote: » By the nature of the class I don't think there is a way to make them not neutral or evil. When they are the most good they are neutral because they raise the dead. When they are evil it's for the same reason. Plus their magics not tied to summoning align very closely with liches.
Yookaja wrote: » About good necromancers using spirits to aid allies i think that should be shaman thing since shamans are these spiritual guides in real history too.
Ravudha wrote: » Yookaja wrote: » About good necromancers using spirits to aid allies i think that should be shaman thing since shamans are these spiritual guides in real history too. Historically, necromancy is just the practice of communicating with the dead (spirits), generally for the purpose of divination. There's a big overlap with shamans in that sense.
Yuyukoyay wrote: » They are who I was thinking about. Angels are good in Diablo while Demons are evil. Staying on humanities side is neutral. Plus they take it further by staying out of affairs of most of humanity. They only act when they need to. However, none of the good aligned humans will treat them fairly since they control the dead.
Detoxer wrote: » I have been chasing this elusive class feel of a shaman for years. The 2 closest things that have really tickled my inner spirit guide when it comes to how the shaman class was portrayed was; Guild Wars 1 and their Ritualist profession, and Warhammer age of Reckoning goblin shaman. I would love to see a clear a definite break in how shamans and necromancers work in AoC. If they end up being both some what of a summoning type, I would love to see the necro being a mobile summoner and a shaman a turret based summoner. If they both have a healing element to them, I would love to see the necro give and take life, while the shaman drains and grants mana/energy.